H3 has a lot more actually, also TotE has millions of disadvantages, we can start with the silly campaign story, then move through all the bugs and finish with the RMG. They are millions. H5 isn't bad game if we live in 2003-2004 but its 2008 the game industry is has changed, many games are better. I still enjoy H3, but I'm bored of H5... If we compare H5 with other new games its simply nothing...
But you know me (or you don't) I'm HoMM fan
King´s Bounty: The Legend Map
- MistWeaver
- Wraith
- Posts: 1277
- Joined: 28 Feb 2006
- Location: Citadel of Frosts
King´s Bounty: The Legend Map
>No...I have already done that. Am I supposed to leave the place and exit the dungeon afterwards ?
No, first you need to give part of the armor you found there to guy in the hall. Then leave.
But, honestly, there is no point in playing this game if you dont understand the language.
No, first you need to give part of the armor you found there to guy in the hall. Then leave.
But, honestly, there is no point in playing this game if you dont understand the language.
King´s Bounty: The Legend Map
"Good random map generator."
I didn't see any difference betewen the H3 one and the H5 one (and I used theme both a lot) so I doubt this is advantage for any of thiese two.
"HUGE maps (unlike H5). In H5 i never play more than 4 AIs, it gets very crowded otherwise, and I rarely get to get my hero's skills to max for the same reason. "
H3max: XL
H5max: XXXL
How to the hell can H3 have huger maps? And it becomes crowded in both of them, the difference is only that it looks different because of graphics.
And disadvantage of reaching max. level is subjective. Some like to maximize one hero (RPg oriented) while others like to have more main heroes (strategy oriented).
And no H5 map lags (even the biggest) on my PC and my PC ain't the first scream of technic. And here I talk about max. details.
"silly campaign story"
I gave that advantage to H3, even if this element is subjective.
"then move through all the bugs"
I have played a LOT of maps in H5TotE and I have never encountered one bug, even in old campaigns that are transported into TotE with a mod. It is fixed and fully playable now.
In other words, bugs element can hardly be taken as a disadvantage any longer.
"They are millions. H5 isn't bad game if we live in 2003-2004 but its 2008 the game industry is has changed"
Gamy industry is the same today and 5 years ago. If what you say is true, then we should scrap HoMM or change it into something completely else. Since many of you didn't like H4 with has done the later in just few things, I guess the only option is to say "Good Bye, HoMM! Your time is up!"
Well, you won't hear me say that! I want HoMM to stay HoMM today and 20 years later, with improvements in graphics and added features. Since H5 has done just that, I am more then pleased.
I didn't see any difference betewen the H3 one and the H5 one (and I used theme both a lot) so I doubt this is advantage for any of thiese two.
"HUGE maps (unlike H5). In H5 i never play more than 4 AIs, it gets very crowded otherwise, and I rarely get to get my hero's skills to max for the same reason. "
H3max: XL
H5max: XXXL
How to the hell can H3 have huger maps? And it becomes crowded in both of them, the difference is only that it looks different because of graphics.
And disadvantage of reaching max. level is subjective. Some like to maximize one hero (RPg oriented) while others like to have more main heroes (strategy oriented).
And no H5 map lags (even the biggest) on my PC and my PC ain't the first scream of technic. And here I talk about max. details.
"silly campaign story"
I gave that advantage to H3, even if this element is subjective.
"then move through all the bugs"
I have played a LOT of maps in H5TotE and I have never encountered one bug, even in old campaigns that are transported into TotE with a mod. It is fixed and fully playable now.
In other words, bugs element can hardly be taken as a disadvantage any longer.
"They are millions. H5 isn't bad game if we live in 2003-2004 but its 2008 the game industry is has changed"
Gamy industry is the same today and 5 years ago. If what you say is true, then we should scrap HoMM or change it into something completely else. Since many of you didn't like H4 with has done the later in just few things, I guess the only option is to say "Good Bye, HoMM! Your time is up!"
Well, you won't hear me say that! I want HoMM to stay HoMM today and 20 years later, with improvements in graphics and added features. Since H5 has done just that, I am more then pleased.
I am back and ready to... ready to... post things.
- Metathron
- Round Table Hero
- Posts: 2704
- Joined: 29 Jan 2006
- Location: Somewhere deep in the Caribbean...
- Contact:
@Akul
I have not played a single TotE map that comes even close to the largest maps of previous HoMM games, size-wise. Maps that claim to be large are medium sized at best, perhaps even smaller. So I wouldn't make much of that "XXXL".
@Vokial
All the bugs? Any bugs in TotE are minor and do not detract from the gameplay. Perhaps you have confused the original, unpatched HoMM V game with TotE.
I have not played a single TotE map that comes even close to the largest maps of previous HoMM games, size-wise. Maps that claim to be large are medium sized at best, perhaps even smaller. So I wouldn't make much of that "XXXL".
@Vokial
All the bugs? Any bugs in TotE are minor and do not detract from the gameplay. Perhaps you have confused the original, unpatched HoMM V game with TotE.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
King´s Bounty: The Legend Map
@Metathron:
Perhaps, perhaps not. I never felt the map wa smaller then it was said, tough it does look because of change of look.
All in all, an M sized map here takes exact time for me to complete like an older M map.
@Mitzah:
Debates NEVER exist to persuade someone. They are tehre just to entertain yourself and show others what you think.
Perhaps, perhaps not. I never felt the map wa smaller then it was said, tough it does look because of change of look.
All in all, an M sized map here takes exact time for me to complete like an older M map.
@Mitzah:
Debates NEVER exist to persuade someone. They are tehre just to entertain yourself and show others what you think.
I am back and ready to... ready to... post things.
King´s Bounty: The Legend Map
@Akul: Dude you really don't think, when you are writing
-
- Leprechaun
- Posts: 3
- Joined: 25 Apr 2008
King´s Bounty: The Legend Map
http://www.ag.ru/reviews/kings_bounty_the_legend
We've got another review in russian Any translators?
We've got another review in russian Any translators?
King´s Bounty: The Legend Map
@Vokial:
Will you write something constructive alredy? Your comments are poor in both text and proof.
Will you write something constructive alredy? Your comments are poor in both text and proof.
I am back and ready to... ready to... post things.
Who is online
Users browsing this forum: No registered users and 0 guests