2 gryphonheart:
You're right! Thanks. (I must have a look at my browser settings.. )
2 Dalai & Crusard:
They both look great!
screenshots
- Grumpy Old Wizard
- Round Table Knight
- Posts: 2205
- Joined: 06 Jan 2006
- Location: Tower Grump
Easter Island
It looks super. I hope someone can design a map using it.
Re: Easter Island
Of course we canLindaG wrote:It looks super. I hope someone can design a map using it.
Else there would be no purpose on making those objects. And I just can't wait until I put those into my map.
I am back and ready to... ready to... post things.
- BenchBreaker
- Demon
- Posts: 335
- Joined: 28 Mar 2006
the w.e. bank looks very nice! although it's a lot different than what i had imagined
I used to be indecisive, now I am not so sure...
winner of the the worst riddle ever
winner of the the worst riddle ever
- Black Ghost
- Conscript
- Posts: 219
- Joined: 06 Jan 2006
I'd imagine it fountain-shape building.BenchBreaker wrote:the w.e. bank looks very nice! although it's a lot different than what i had imagined
Waiting for more swapm-style and other styles masterpieces.
Btw, will each terrain type have new elements?
grass- stonehedges, trees, [druid-styling???]
dirt- ???
rough- ???
swamp- forgotten civ (fogs, easter-island-heads, w.e.treasure(tomb/maya temple shape)
volcanic- ???
snow- ???
sand- egypt/babilon styling
subterrain- ??
- Black Ghost
- Conscript
- Posts: 219
- Joined: 06 Jan 2006
Here are some ideas:
rough- primitive culture stone/clay architecture, mabye a bit American Indian styling for some totems, tents (nomadic lifestyle), salt lakes, stone arches and Grand Canion stone formations (watchtower like redwood tree)..., mabye earth-elemental-bank?:)
snow- hmm, there can be some variants:
-wizard/magic oriented: blue mana geysers, order-like altars (structures fragmented but bounded by magic(sth like tower-quest-hut)
-viking styling: wooden (very little stone) structiures, long houses, horse,dragon shape head endings, spikes, simmilar to Rohan architecture from LOTR mabye
-mountain/dwarvish civ: sculptures pillars, mine-style-structures, lots of forges, armories-> cult of iron,mithril?, mabye order-marble/goblin armory stone/reddwarves mine brown rock architecture
Of course, everything cnow covered:) I miss frozen waterfalls, and snow covered objects (resource mines/labs/sawmills,ect) also some ice formes- spikes, brigde!!, ice-arches?
dirt- thinking of feudal stylings: lots of field (could you make fields don't flat the terrain? I miss crop hills:), peasant huts, knight civ, ect.
As for sub & volcanic I'll write soon
rough- primitive culture stone/clay architecture, mabye a bit American Indian styling for some totems, tents (nomadic lifestyle), salt lakes, stone arches and Grand Canion stone formations (watchtower like redwood tree)..., mabye earth-elemental-bank?:)
snow- hmm, there can be some variants:
-wizard/magic oriented: blue mana geysers, order-like altars (structures fragmented but bounded by magic(sth like tower-quest-hut)
-viking styling: wooden (very little stone) structiures, long houses, horse,dragon shape head endings, spikes, simmilar to Rohan architecture from LOTR mabye
-mountain/dwarvish civ: sculptures pillars, mine-style-structures, lots of forges, armories-> cult of iron,mithril?, mabye order-marble/goblin armory stone/reddwarves mine brown rock architecture
Of course, everything cnow covered:) I miss frozen waterfalls, and snow covered objects (resource mines/labs/sawmills,ect) also some ice formes- spikes, brigde!!, ice-arches?
dirt- thinking of feudal stylings: lots of field (could you make fields don't flat the terrain? I miss crop hills:), peasant huts, knight civ, ect.
As for sub & volcanic I'll write soon
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