balance? now?
but yes, if you have one super funky freaky town you'll need a conterpart (at least all of the heroes games managed it so and i think it isnt so easy to find one (btw which town was the contra for fortress? )
maybe they come up with something in the addon...
Changes to make Heroes 5 buyable
- Infiltrator
- CH Staff
- Posts: 1071
- Joined: 06 Jan 2006
No might town? Haven and Inferno are both might oriented haven leaning more on defence and inferno relying more on offence. Daemian, Dungeon is supposed to have the strongest individual troops but lack of numbers. As for dungeon not being like I said yet, lots of balance is still to be done so who knows what we'll have in retail.
@arthureloi
18 ey? Hmm thats weird for me it seems you are 5,5 years old in your head or even less. With your attitude, how can you live with yourself?
Pathetic are you, to say at least. Tight yourself up or get banned, a miracle that you made 38 posts without getting banned.
@Infiltrator
Ouch! I got a creeping feeling, if as you said that Inferno and Haven is might oriented in a defensive and offensive way, will there be a barbarian town at all? If so they should be a very offensive town, maybe more offensive than inferno and would it be natural for the barbarians to have a 5 lvl magic guild? If not they should have other benefits to compensate for they lack of magic, like magic resistances on most creatures, breeding pen would be great and other anti-magic boosts and creature benefits.
18 ey? Hmm thats weird for me it seems you are 5,5 years old in your head or even less. With your attitude, how can you live with yourself?
Pathetic are you, to say at least. Tight yourself up or get banned, a miracle that you made 38 posts without getting banned.
@Infiltrator
Ouch! I got a creeping feeling, if as you said that Inferno and Haven is might oriented in a defensive and offensive way, will there be a barbarian town at all? If so they should be a very offensive town, maybe more offensive than inferno and would it be natural for the barbarians to have a 5 lvl magic guild? If not they should have other benefits to compensate for they lack of magic, like magic resistances on most creatures, breeding pen would be great and other anti-magic boosts and creature benefits.
- ThunderTitan
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Right, because a complex backstory = a complex game!arthureloi wrote:Well, first - Man, after you read the 3 novels: Diablo: legacy of blood, Diablo - the black road and Diablo - the kingdom of shadows, it does, in fact, get much deeper than you can fathom.
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I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
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- arthureloi
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- Joined: 05 Jan 2006
Hahahahaha sorry guys for making some of you angry
I didn´t mean to hurt anyonw ok? Now I´m brazilian and here the really famous are morrowind series and heroes, other than that, no. So, I´m used to battleforums and we can say anything there, sorry, I´m adapting to this forum here, just don´t go berserk on me =) I beg your pardon and make my opinion about civ just the same as infiltrator quoted up there...
With that, sorry again and let the real post discussion go on!
I didn´t mean to hurt anyonw ok? Now I´m brazilian and here the really famous are morrowind series and heroes, other than that, no. So, I´m used to battleforums and we can say anything there, sorry, I´m adapting to this forum here, just don´t go berserk on me =) I beg your pardon and make my opinion about civ just the same as infiltrator quoted up there...
With that, sorry again and let the real post discussion go on!
One could only match, move by move, the machinations of fate and thus defy the tyrannous stars.
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