![sad :(](/forums/images/smilies/sad.gif)
....and beat me if you want, but the graphics are a good thing!
I was really impressed and certainly wouldn't have sustained those grapples with aprox. 16443 "3 turn games" in a row before playing a longer one if i had to look at untextured polygon models or letters instead of creatures!
I really tried to accept the small battlefield and now i can already "work" with it.... nevertheless, a bigger size wouldn't hurt at all...
....and i missed "mixed" neutral stacks from Heroes 4.... would be more challenging if you could battle e.g. a stack of meele units AND shooters (e.g. magi and golems) to make the fights more sophisticated...
Now, if you got shooters and want to fight slow meele units, it's only a question of time, not of skill or tactics....
....overall, this "long time" experience (nearly 6 hours) improved my view towards the game.... give'em enough time to debug and balance, then i will be able to buy the game blindly (IF it contains a map editor, of course)...
...and Starforce still didn't blast my system... maybe this is a bug worth reporting... one element of the game doesn't work like anticipated
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)