I wanted to see what creatures/abilities etc. were in the game, but if the NDA is lifted i prob won't bother with it.Thelonious wrote:I know I'm not getting it.![]()
After all the bad reviews, I'll save myself the misery of getting it, doing 5 turns and then it crashes...
I'll wait for a demo that works.
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- ThunderTitan
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I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €

same here. although, finding bugs so the game can reach completion quicker isn't such a bad idea. but I can't stop wondering just how much my effort would mean.ThunderTitan wrote:I wanted to see what creatures/abilities etc. were in the game, but if the NDA is lifted i prob won't bother with it.Thelonious wrote:I know I'm not getting it.![]()
After all the bad reviews, I'll save myself the misery of getting it, doing 5 turns and then it crashes...
I'll wait for a demo that works.
- White Wizard
- Leprechaun
- Posts: 28
- Joined: 27 Jan 2006
-the music,in-game and town themes...great
-The size of the battlefields isn't big enough for greater battles
-Sometimes commando's do not respond or respond properly,when you click the ok button for example
the game can even freez or crash because of this.
-I think it's better to have a static menu screen,no dynamic,
it also causes the screen to freeze,music not playing properly...
Why not take the beautiful knight picture or other nice artwork for the menu screen?
-the new recruit screen is better than in the previous games
-Also the new skill system looks very good
-The zoom options are lovely,but sometimes when you zoom in/out,objects deform or change position.
I also want to mention the groups of birds flighing over the screen,at a certain position/zoom they are just black spots on the screen.
-the graphiques are great,but not finished,not everything is equally detailed,some objects are detailed but other things are vaporous.
including all types of screen,battle,town,adventure map...
Now when developing a very detailed graphique system with zoom and everything,
details are very,very important.so at this point there is still work to do.
-When I entered combat with a reasonable army,suddely all my creatures disappeared and I only had peasants left.
-The automatical camera in-town sometimes makes jumps.once my automatic camera jumped inside a townbuilding and my game was frozen,
especially when clicking the build/recruit button you have a lot of chance to counter those in-town jumps.
-I had the impression that some creatures of low level are sometimes overpowered,and high level creatures were sometimes quit weak.
-The size of the battlefields isn't big enough for greater battles
-Sometimes commando's do not respond or respond properly,when you click the ok button for example
the game can even freez or crash because of this.
-I think it's better to have a static menu screen,no dynamic,
it also causes the screen to freeze,music not playing properly...
Why not take the beautiful knight picture or other nice artwork for the menu screen?
-the new recruit screen is better than in the previous games
-Also the new skill system looks very good
-The zoom options are lovely,but sometimes when you zoom in/out,objects deform or change position.
I also want to mention the groups of birds flighing over the screen,at a certain position/zoom they are just black spots on the screen.
-the graphiques are great,but not finished,not everything is equally detailed,some objects are detailed but other things are vaporous.
including all types of screen,battle,town,adventure map...
Now when developing a very detailed graphique system with zoom and everything,
details are very,very important.so at this point there is still work to do.
-When I entered combat with a reasonable army,suddely all my creatures disappeared and I only had peasants left.
-The automatical camera in-town sometimes makes jumps.once my automatic camera jumped inside a townbuilding and my game was frozen,
especially when clicking the build/recruit button you have a lot of chance to counter those in-town jumps.
-I had the impression that some creatures of low level are sometimes overpowered,and high level creatures were sometimes quit weak.
- DaemianLucifer
- Round Table Hero
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- Location: City 17
Rereading this it does seem a bit prophetic of me...errr,I mean usThunderTitan wrote:A fix that makes it worse.DaemianLucifer wrote: But the crashing might happen after the changes were made.You know,closed beta tells them that this feature is buggy,and they fix it,but it unearths another problem.Well it's not like it didn't happen before. SP2

- DaemianLucifer
- Round Table Hero
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- PhoenixReborn
- Round Table Hero
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- Location: US
- DaemianLucifer
- Round Table Hero
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There is a saying for chances this slim....DaemianLucifer wrote:There is a chance I might,though its much smaller than me winning a lottery.
"The chances of that are low. Lower than a pair of ankle socks on a beetle. Which is standing in a ditch, in a quarry, in the low countries."
Edmund Blackadder
We will either find a way, or we will make one. Emperor Hannibal.
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