What, you think that shot & it's "background" just happened to be an accident?
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
I'd call it something like a "semi-accident"
![wink ;)](/forums/images/smilies/wink.gif)
It was not all planned.
By the way, guys, since the last versions the game is still more polished, and far more optimized! I can drag the cam down as far the restraits allow - without any lag. Switching between ground/underground and into towns is darn fast as well, now. (Remember those 8 seconds in last year's E3 video? O_o) For me it takes like *up to* half a second at the very most, which feels quite quick.
Also, all buttons are responsive like never before.
Adventure map resources for crystal and gems have changed a bit; mercury has changed much (in terms of color); Gems are all blue now in the resource bar.
The loading bar has changed a bit as well.
Of course that's all just visuals without such a great impact on the game - that's because I can't tell more about technical stuff, mechanics etc. now, as I'm still playing the haven chapter of the campaign.
PS: And I think the intro video is awesome! Of course it is not all perfect, partly skin, movement animations and similar stuff don't look exactly *that* natural. But this Devil RULES so much! He really scary and impressive... I love it.
![smile :)](/forums/images/smilies/smile9.gif)
Edited on Wed, May 17 2006, 06:15 by Jerrie