The Map of Axeoth by Marzhin

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
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Marzhin
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Unread postby Marzhin » 18 May 2006, 08:20

Kareeah Indaga wrote:Awesome map. :) It’s good to know I’m not the only one who takes note of the nitty-gritty details in the games (though most of mine are on the world of Enroth). So a few extra notes for you:

--Elwin and Shaera were on the coast of the Gold Sea in map 1. Towns in the region were Dandelion (*winces*), Jagged Den, and Dolphin Jump. (Possibly more.)

--Towns near Paledon are Rasen Hill, Barrington, and Muldroon. (Once again, possibly more. I’m only mentioning the towns that appear in the plot blurbs, the rest I have to check to see if they’re randomly named or not.)

If you need anything else, let me know. I freely admit my notes on the H/MM games aren’t complete, but I do believe they are rather extensive.

Also, a question; where did you find the 8 years from the Reckoning time? I found one reference to time from the Reckoning in Lysander’s campaign, and that said 4 years. (And 12 years after Lysander was knighted and six years since Desette last saw Sir Kentaine and…) I know the campaigns don’t all happen at the same time, however (Gauldoth’s at least would have to be after Emilia’s), so did you get it from a different campaign?
Thanks for the info !
I didn't put every city mentionned in the campaigns, only the main ones (or those I assumed were the main ones ;))

I just choose 8 years because it seemed a fair time :
- all the "Exiled kingdoms" are well established
- the Great Arcan should have time to make a map of the world (no satellite view at the time ^^)

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Unread postby Kareeah Indaga » 19 May 2006, 15:29

Marzhin wrote:Thanks for the info !
You’re welcome. :)
Marzhin wrote:I just choose 8 years because it seemed a fair time :
- all the "Exiled kingdoms" are well established
- the Great Arcan should have time to make a map of the world (no satellite view at the time ^^)
Ah, okay. Thanks for clearing that up. :)

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Unread postby theLuckyDragon » 19 May 2006, 15:40

Why did you move Nekorrum on the other side of the mountains?
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Unread postby Marzhin » 19 May 2006, 16:24

theLuckyDragon wrote:Why did you move Nekorrum on the other side of the mountains?
After replaying Gauldoth's campaign recently, I thought it was important to also put Vitross, the first city of Nekross that is supposed to be east of Great Arcan. That's why I moved Nekorrum ;)

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Unread postby Angelspit » 19 May 2006, 16:37

Let me know when the map is final. We should post it somewhere in the Heroes IV section.
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Unread postby theLuckyDragon » 19 May 2006, 16:47

@Marzhin
Thought so.

Oh, and I don't think it's called "the" Great Arcan. I don't remember it being referred to with the definite article. ;|
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Unread postby Marzhin » 30 May 2006, 12:32

I cheated my way through Winds of War to complete the map of Channon/Rysh. I'll post the final version soon, it will include the cities of Ginvil and Riverview, the jungles of Suldussar and Nyb, and the Sea of Senjak ;)

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Unread postby Akul » 30 May 2006, 13:07

Great map :)
I am back and ready to... ready to... post things.

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Unread postby Marzhin » 31 May 2006, 08:40

TAA-DAA ! Finished !

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Unread postby theLuckyDragon » 31 May 2006, 12:22

Looks great! And I like the fact that you made it look like an authentic document from the Royal Library :tsup:

Question: Lodwar, Aldamar, Hanndl's Grasp and Rysh are realms, not nations or states, right? Also, does Hanndl's Grasp contain the little island just a little bit south of two big ones, to the north east of Farndale?
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Unread postby Kalah » 31 May 2006, 12:28

How did you do those mountains?
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Unread postby theLuckyDragon » 31 May 2006, 12:31

They look like they're copy-pasted.
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Unread postby Marzhin » 31 May 2006, 13:15

theLuckyDragon wrote:Looks great! And I like the fact that you made it look like an authentic document from the Royal Library :tsup:

Question: Lodwar, Aldamar, Hanndl's Grasp and Rysh are realms, not nations or states, right? Also, does Hanndl's Grasp contain the little island just a little bit south of two big ones, to the north east of Farndale?
They are "regions" and "continents" as opposed to nations and states. That's why I used a special font. For exemple Channon, Qassar and Korresan are nations on the continent of Rysh. I had some hesitation about Orilios, which is both a nation and an island.

Yes, that island, Güberland (silly name...) is part of Hanndl's Grasp, but for instance Mendossus is not. Hanndl is the name of one of the gods of Chedian mythology. Chedians called the region this way because it looks like a claw around the Sea of Verhoffin. That's what several NPCs explain in M&MIX.

(not sure my explanations are very clear :D )
Kalah wrote:How did you do those mountains?
I created a tool in Illustrator for drawing mountains quickly. The map was first drawn in Illustrator then colorized in Photoshop.

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Unread postby theLuckyDragon » 31 May 2006, 13:22

Marzhin wrote:Yes, that island, Güberland (silly name...) is part of Hanndl's Grasp, but for instance Mendossus is not. Hanndl is the name of one of the gods of Chedian mythology. Chedians called the region this way because it looks like a claw around the Sea of Verhoffin. That's what several NPCs explain in M&MIX.
It's obvious that Mendossus can't be part of an archipelago. BTW, does that tiny island in the middle of the Sea of Verhoffin have any significance?

So, are you going to work on the hand made version now? :)

edit: Suldussar and Nyb don't appear in the hand drawn version. :|
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Unread postby Marzhin » 31 May 2006, 13:55

theLuckyDragon wrote:
Marzhin wrote:Yes, that island, Güberland (silly name...) is part of Hanndl's Grasp, but for instance Mendossus is not. Hanndl is the name of one of the gods of Chedian mythology. Chedians called the region this way because it looks like a claw around the Sea of Verhoffin. That's what several NPCs explain in M&MIX.
It's obvious that Mendossus can't be part of an archipelago. BTW, does that tiny island in the middle of the Sea of Verhoffin have any significance?

So, are you going to work on the hand made version now? :)

edit: Suldussar and Nyb don't appear in the hand drawn version. :|
No, a lot of things were forgotten in the hand-drawn version, especially places from the Winds of War expansion (probably because I got quickly stuck :devil: )

The small island in question is the Isle of Ashes. Five centuries ago, there was a huge empire, the Ursanian Empire, which included the countries now known as Chedian, Framon, Beldonia and Mendossus (and probably Qassar, Korresan and a part of Channon too). But then a powerful sorcerer called Verhoffin declared his estate to be independant. War ensued, but the ursanian armies could never defeat Verhoffin. Then the last emperor (Trandis, IIRC) hired an assassin to eliminate the wizard. The thug failed, and Verhoffin was quite pissed. He climbed to the top of his tower and casted the most powerful spell ever, the Eye of the Storm. The lands around the tower were sunken, creating the Sea of Verhoffin. In a few minutes, one third of the Empire was destroyed, a blow the empire would never recover from : it was later called the Cataclysm, year 0 of the Axeoth calendar. It lasted thirteen more years before barbarians invasions destroyed it once and for all.

With the end of Axeoth greatest nation, the whole world was plunged into barbarism for centuries (the state in which the refugees from Enroth found it : roamed by barbarians, bandits and warlords)

Chedian was an orc country (the Dia clan, thus the name "Cheh'Dian" in orcish) before being incorporated to the Empire, and is now a united country after all its clans joined forces to defeat the beldonian invasion (events of MM9). The actual location of Mendossus is where the capital city of the Empire, Ursania, used to be. Much of Mendossus' wealth comes from digs in the area. I assumed Channon become a powerful country after the end of the Empire. The "native" elven clans of Axeoth were scattered and their legendary city, At'rann, disappeared. Scholars think it may lie somewhere deep inside the Sea of Verhoffin...

(most of this comes from the MM9 manual; the rest is guesses to piece it together)

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Unread postby theLuckyDragon » 31 May 2006, 14:05

That sort of summary was exactly what I needed. Thanks a lot!
That Sea of Verhoffin did look kinda strange over there, so perfect in shape and separating the mountain ranges of Rysh, Chedian and Mendossus...
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Unread postby Kareeah Indaga » 31 May 2006, 18:26

Excellent work on the map!
Marzhin wrote: The "native" elven clans of Axeoth were scattered and their legendary city, At'rann, disappeared. Scholars think it may lie somewhere deep inside the Sea of Verhoffin...
Am I the only one who was a tad annoyed we never got to look for that in MMIX?

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Unread postby theLuckyDragon » 31 May 2006, 19:02

Oh, so Erutan Revol's elves are native Axeoth elves?...
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Unread postby Marzhin » 01 Jun 2006, 08:45

theLuckyDragon wrote:Oh, so Erutan Revol's elves are native Axeoth elves?...
I assume they are, as they're apparently not refugees from AvLee...

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Unread postby theLuckyDragon » 01 Jun 2006, 13:42

It's interesting to see how both types of elves have the same town... ;)
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