Heroes VI pictures
- ThunderTitan
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The one in the video has no heed, that's hair... which is why i was wondering in the first place.
Of course the other gal doesn't have long enough hair it seems...
So it's still just at 90% imo...
Of course the other gal doesn't have long enough hair it seems...
So it's still just at 90% imo...
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Nah, that video isn't high quality enough to make out if that's a hood or just weird hair... got any 720p+ videos around?! though i'll have to check them at home, the net here sucks.
But sure, 95% now...
But sure, 95% now...
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Hmmm... over at HC they say the insubstantial guy is probably their father, which would mean one of the siblings is missing...
And the gal on the right is necro for sure:
[img]http://img828.imageshack.us/img828/1899/familyw.jpg[/img]
And the gal on the right is necro for sure:
[img]http://img828.imageshack.us/img828/1899/familyw.jpg[/img]
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- ThunderTitan
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Actually according to the good people at HC both chicks are necros, as the last one isn't a sibling, but some sort of plot relevant Necromancer.
On that pic, I suppose the ghost is Duke Pavel's ghost (the father), then there's Anton, Kiril and Anastasia and finally to the extreme right is Sveltana.
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Come to think of it, it looks like all the siblings are might heroes for their factions.
Oh, and why didn't anyone figure mention that we now know what unit this is:
Blue Phoenix... bleh.
Oh, and why didn't anyone figure mention that we now know what unit this is:
Blue Phoenix... bleh.
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- parcaleste
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Only three of these five characters are the sibling protagonists, the three in the foreground. As far as I can tell, from left to right:
Pavel - father of main heroes, guy killed in trailer
Anton - Sibling, Haven hero
Kiril - Sibling, Inferno hero
Anastasia - Sibling, Necropolis hero
Sveltana - Secondary Necropolis hero, girl in trailer
Pavel - father of main heroes, guy killed in trailer
Anton - Sibling, Haven hero
Kiril - Sibling, Inferno hero
Anastasia - Sibling, Necropolis hero
Sveltana - Secondary Necropolis hero, girl in trailer
- Dragon Angel
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- ThunderTitan
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Nope, one of the VIP fan guys said the Phoenix is blue now, because it's associated with the moon... (and it's not like silver would have been a better colour anyway).Dragon Angel wrote: Either that or we have a pallete-swap Thunderbird...
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More polygons, crisper textures, higher color range = BETTER. That's not subjective. Disciples 3 has way better graphics.ThunderTitan wrote:Except that it didn't handle it better in any objective way, it handled it differently (darker art) and you liked it better... and putting in an art style that is basically the opposite of the one used in 1-4 alters the feel of the game (just look at H5, feels totally weird).Soronarr wrote:^
There is slippery slope.
Dear Lord, some other game handeled a specific issue/element better, and I?d like H6 to learn from that.....HORRIFIYNG! I FELL TO THE DARK SIDE!!!
OH, woe is me!
For example:
http://en.akella.com/Files/News/597/shot_0124.jpg (Hero screen)
http://www2.strategyfirst.com/downloads ... 24x768.jpg (one of the in-game units)
units:
http://www.youtube.com/watch?v=Wv4nDdSnjPk
http://www.youtube.com/watch?v=lhgZafuj ... re=related
Or THIS:
http://www.youtube.com/watch?v=xuu-WqtC ... re=related
Go ahead and tell me HOMM V has better design or graphics.
I can repeat this part of statement.HOMM V has better design or graphics.
D3 might have more polygons on their models but they would be somewhat useful if they would have found other color than gray.
Anri aint bad artist but they simply couldnt make that art work even compared to previous disciple parts. Every armor have same gray outline that just sinks into same gray background. Compare art design of warrior hero and capitol guard, exactly same pattern that kills design to begin with. Even demonic red they use for legions, is gray.
This one illustrates that perfectly, there is only couple units that have other color than gray/brown, and none of it stands out as it should. They even managed to give faces the same shade . If you compare with D2 art you should definitely feel the difference, and no amount of polygons or colors can help that.
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Yeah, a game that came out later had more polygons and better textures... really incredible.Soronarr wrote: More polygons, crisper textures, higher color range = BETTER. That's not subjective. Disciples 3 has way better graphics.
Go ahead and tell me HOMM V has better design or graphics.
But you fail reading comprehension forever, even Kalah got it that i was talking about the overall art style the 2 game series used, and not the individual games... especially not H5, which i specifically mention as doing what you want and changing the aesthetic of the series, and how it looked off because of that.
If you want to really compare the technical stuff you should compare H4 with Dis2.
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"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
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You not liking the color scheme hardly changes anything.tress wrote: D3 might have more polygons on their models but they would be somewhat useful if they would have found other color than gray.
Far more attention to detail and a far more "realistic" feel. It could have used a bit more color, but it beats H5 design by leauges.
I hope you realize that those games have 4 year difference, and disciples were started about same time as homm5 came out. Might as well compare unreal 2 with crysis and then talk about polygon count. And even for all the polygon count it have, I prefer looks of d2 or homm(apart from 4) art.
D3 is massive failure on every level, as game, as disciples, as strategy, as rpg or whatever it thinks it is and no amount of models clarity can save it. Does they look good - perhaps, does they give me feeling I would expect from fantasy game- heck no.
D3 is massive failure on every level, as game, as disciples, as strategy, as rpg or whatever it thinks it is and no amount of models clarity can save it. Does they look good - perhaps, does they give me feeling I would expect from fantasy game- heck no.
But it didnt and it looks like gray dirt because of it.It could have used a bit more color
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