Cheating without breaking the game.

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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Sure Valla
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Unread postby Sure Valla » 04 Dec 2009, 13:12

GrayFace wrote: It depends on how you use them. I consider things like getting loot you want from corpses cheating. Save/Load buttons combined with Enter can even let you avoid any enemy strikes.
True, multi-loot is cheating

And i consider this cheating too: some kind of monster lets take a dragon, you want to kill the dragon [SAVE] ow crap he's way to strong [LOAD] try again....... and that about 10 times, [LOAD] [LOAD] [LOAD] got it?

It makes the game pretty much alot easier when doing this BUT i think the NWC didn't want people to do this because in your awards you can see how many times you have died. so actully save/load is probly there cause sometimes you have to go to work, help your family whatever.... so you press save, and turn off computer so that the next time you play again you can load that game.

and not save/load after every monster killed

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GrayFace
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Unread postby GrayFace » 04 Dec 2009, 14:55

Well, it's like Iron Man, but with deaths allowed. It's is good after you've finished the game a couple times. But before you know the game well save/load is more fun than getting killed IMO. If NWC didn't want you to save/load, they could have done it like in Diablo 2. That certainly isn't a good way though (especially in case of Diablo 2 with all its respawn, instant deaths etc.).
Last edited by Anonymous on 04 Dec 2009, 18:15, edited 1 time in total.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

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GreatEmerald
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Unread postby GreatEmerald » 04 Dec 2009, 15:37

Sure Valla wrote:It makes the game pretty much alot easier when doing this BUT i think the NWC didn't want people to do this because in your awards you can see how many times you have died.
But it's disabled in the Arena. So obviously they thought about that.

I don't really see much point in multilooting and such. SaveLoading takes a LOT of time, and where's fun in hitting the buttons over and over and over again? I use saves only before difficult areas, something to make me feel more confident during the battle.


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