The Demo thread

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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theLuckyDragon
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Unread postby theLuckyDragon » 07 May 2006, 19:53

Agrael wrote:Things just got simpler. And a lot more complicated.
:| Is that an awkward form of demon-humor there? Agrael seems to talk funny, and not in the sense of "it makes me laugh"... ;|

@DL
If you saw a bit of decline in H3, then it wasn't perfect. Unless by "perfect" you mean something different from perfect "perfect". :|

@TT
Then what does make graphics better? Give a particular example of improving it in H5. And keep in mind that I can't play on high settings so I might not know what you're talking about, if the differences between the settings are considerable.
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Unread postby DaemianLucifer » 07 May 2006, 20:05

theLuckyDragon wrote:@DL
If you saw a bit of decline in H3, then it wasn't perfect. Unless by "perfect" you mean something different from perfect "perfect". :|
Of course nothing human made can be perfect.But,HIII has marvelous graphics.But it was a bit worse than HII.It lacked the darknes HII had.
theLuckyDragon wrote: @TT
Then what does make graphics better? Give a particular example of improving it in H5. And keep in mind that I can't play on high settings so I might not know what you're talking about, if the differences between the settings are considerable.
Just change the style.It needs to be more of fantastic,like it was in HI-HIII.Dragons lack scales(very visible scales),for example.

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Unread postby theLuckyDragon » 07 May 2006, 20:17

Well it's a bit late for that...

And are you really going to hate the game because of graphics? There's so much more to it, as you surely know. It's a new experience in the Heroes universe, albeit the universe is new as well.
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Unread postby Gaidal Cain » 07 May 2006, 20:21

DaemianLucifer wrote: Of course nothing human made can be perfect.But,HIII has marvelous graphics.But it was a bit worse than HII.It lacked the darknes HII had.
You know, that has to be the first time I've seen "dark" being used to describe the H2 graphics. I do agree that they're the best we've seen so far, though. Lots and lots of style.
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Unread postby DaemianLucifer » 07 May 2006, 20:33

theLuckyDragon wrote:And are you really going to hate the game because of graphics? There's so much more to it, as you surely know. It's a new experience in the Heroes universe, albeit the universe is new as well.
No,Im going to hate it because of the lack of FoW,dweling acumulation,object flaging,heroes being mortal,creture movement,daily growth,and lots of other things.Graphics just tops it.

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Unread postby theLuckyDragon » 07 May 2006, 20:40

Have you even tried looking for good features? And don't answer "I've tried, but I didn't find anything", because I won't believe it. Unless you're terribly pessimistic, in which case I won't care.

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Unread postby Ethric » 07 May 2006, 20:46

A pile of dung has good features (makes good fertiliser for one), but you wouldn't want it in your house :D

Not saying H5 is a pile of dung, it's not that bad. But if the flaws are many, a few good features doesn't make it all ok.
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Unread postby DaemianLucifer » 07 May 2006, 21:09

theLuckyDragon wrote:Have you even tried looking for good features? And don't answer "I've tried, but I didn't find anything", because I won't believe it. Unless you're terribly pessimistic, in which case I won't care.
Yes I have.I do like the landscape,and the looks of towns,like I said(conserning graphics),and I do like the skills/abilities,and the fact each hero is again unique.But thats not enought to compensate for everything thats bad.First,the ultimate abilities:Aside the fact they arent balanced,but every longer game will become a race towards ultimate abilities.People complained how heroes were too powerful in HIV,well now theyll become even more untouchable.And why do we again have just 3 ranks of skills?5 was an excelent choice.Not to mention that there is just one class of heroes for each town.

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Unread postby ThunderTitan » 07 May 2006, 21:33

DaemianLucifer wrote:
theLuckyDragon wrote: @TT
Then what does make graphics better? Give a particular example of improving it in H5. And keep in mind that I can't play on high settings so I might not know what you're talking about, if the differences between the settings are considerable.
Just change the style.It needs to be more of fantastic,like it was in HI-HIII.Dragons lack scales(very visible scales),for example.
Nope, changing the style won't make me like the graphics, just be less bothered by them. If the style was really good the graphics might not even count, unfortunatly that's not the case. Heck, even in the games I metioned I don't find the actual graphics that good, but the style more then makes up for that.

And tLD, if you like them on low there's really no point trying to explain. Also actual graphics cannot be changed, just their style. So i'm talking about the actual graphic engine, not the style, not that either is better then the other.
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Unread postby DaemianLucifer » 07 May 2006, 21:58

ThunderTitan wrote: Nope, changing the style won't make me like the graphics, just be less bothered by them. If the style was really good the graphics might not even count, unfortunatly that's not the case. Heck, even in the games I metioned I don't find the actual graphics that good, but the style more then makes up for that.
Sure it can.You still like the looks of HIII,dont you?Even though it is seriously outdated.

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Unread postby ThunderTitan » 07 May 2006, 23:01

But I liked H3 and H2 graphics. And the style makes sure I don't get bothered by the pixel size.

Maybe they can give it a style that would actualy take advantage of the graphics in a way it would look good, but I don't see how.

Like I said MW3 > MW4 in the way it looked. Mainly because the damn Mech's actualy looked mettalic in 3, in 4 with the best skin you had they didn't. That's how the graphic engine worked. Not much you could do about it.
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Unread postby DaemianLucifer » 07 May 2006, 23:11

ThunderTitan wrote:But I liked H3 and H2 graphics. And the style makes sure I don't get bothered by the pixel size.

Maybe they can give it a style that would actualy take advantage of the graphics in a way it would look good, but I don't see how.

Like I said MW3 > MW4 in the way it looked. Mainly because the damn Mech's actualy looked mettalic in 3, in 4 with the best skin you had they didn't. That's how the graphic engine worked. Not much you could do about it.
It seems that while graphics improves reality disappears.It can be seen everywhere.Just look at star wars for example.The first trilogy looks awesome.It looks so real.Yet the second trilogy looks very fake,plastic.Even though it has awesome effects,it simply kills the mood.

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Unread postby Orfinn » 08 May 2006, 06:11

:offtopic: And it smells spam long way here :disagree:

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Unread postby DaemianLucifer » 08 May 2006, 06:24

Orfinn wrote::offtopic: And it smells spam long way here :disagree:
Actually,no.It just belongs better in the graphics thread.I really do believe that as the technology gets better,the feeling of the games worsens.HV is no exception.So much is put into it being hi tech,that other aspects have been neglected.

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Unread postby ThunderTitan » 08 May 2006, 13:19

DaemianLucifer wrote:The first trilogy looks awesome.It looks so real.Yet the second trilogy looks very fake,plastic.
Shiny = good. I belive that's the philosophy used.
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Unread postby DaemianLucifer » 09 May 2006, 03:08

Each time I play the demo,I become more and mor convinced that the main course in HV production was to avoid every single feature of HIV,and that the whole speeding up of the game is just crap.I found that there is no way to cancel a battle(except the alt+F4).In the agrael mission,you are stalked by enemy heroes.If they catch up with you,tou are forced to fight a loosing battle in order to load/restart the level.Ok,there is no need for an option to save the game in the middle of the fight(although it is a helpful option at some points),but a load button,or at least the return to main menu button should be there.And I am now sure that they have played HIV lots of times,because avoiding all of those helpfule features so skillfully is hardly a coincidence.

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Unread postby Bandobras Took » 09 May 2006, 04:49

DaemianLucifer wrote:Each time I play the demo,I become more and mor convinced that the main course in HV production was to avoid every single feature of HIV,and that the whole speeding up of the game is just crap.
I would note in passing that it's phenomenally easy to convince yourself of something you were intending to believe in the first place, anyway.

I too, though, would like to see a convenient method for exiting to the main screen if you know you've lost the battle. That just makes sense.
Far too many people speak their minds without first verifying the quality of their source material.

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Unread postby Milla aka. the Slayer » 09 May 2006, 13:20

Well, seing as I can't make it work, I'll say I prefer horse poo instead of a spinning computer with the same stupid picture of a griffon that never loads.. :flame:
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Unread postby dragonn » 09 May 2006, 13:24

DaemianLucifer wrote: the whole speeding up of the game is just crap.
Well said :D It is a turn-based strategy, who said something about speed in those games...do you play chess having only 15 seconds to make a move?
DaemianLucifer wrote: I found that there is no way to cancel a battle(except the alt+F4).
Ding Dong! You've pointed out dragonn's: the number one, the most anoying feature of the "no HIV" strategy! The HV game is not HIII were you could exit and reload the game in a couple of secs... :(
DaemianLucifer wrote: In the agrael mission,you are stalked by enemy heroes.If they catch up with you,tou are forced to fight a loosing battle in order to load/restart the level.
I don't like this map idea either. I like to have my map cleaned nice and tidly from any monsters, enemies, fog of war (without cheating :D) etc. And it's very hard if the enemy bites your butt at the begining of every turn.
DaemianLucifer wrote: Ok,there is no need for an option to save the game in the middle of the fight(although it is a helpful option at some points),but a load button,or at least the return to main menu button should be there.
Why not? Well maybe it's a big handicap, but sometimes you might make a stupid mistake, like clicking on your Overseer Explosion ability instead of Gating...and the exit to main menu when battling feature should be there.
DaemianLucifer wrote: And I am now sure that they have played HIV lots of times,because avoiding all of those helpfule features so skillfully is hardly a coincidence.
The wheel is turning once again... :devil:
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Unread postby ThunderTitan » 09 May 2006, 14:16

DaemianLucifer wrote:And I am now sure that they have played HIV lots of times,because avoiding all of those helpfule features so skillfully is hardly a coincidence.
You underestimate Russians.
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