It's too hard, doesn't fit with the handholding style that is popular today.Avonu wrote:rivals NPC teams (why no one reapeat this idea in newer games?)
Wizardry
- PhoenixReborn
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PhoenixReborn wrote: It's too hard, doesn't fit with the less boring time sinks style that is popular today.
![tonguehands :tonguehands:](/forums/images/smilies/tongue_hands.gif)
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I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
![Image](http://img279.imageshack.us/img279/5469/firefox1fl2al.gif)
So we here agree that Wizardry TOFL is pathetic? Because, for some reason, it's got quite a following on GameFAQs. Don't get me wrong, I played it myself and it made me sick. But a number of solid review there and DaveGoss (he's otherwise quite knowledgeable) defended it VEHEMENTLY as a true successor of the Wizardry series, except he couldn't come up with much when I asked him exactly how it is similar to a Wizardry game. I'm still totally confused why they liked it so much.
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