Heroes V Cheats
- Bandobras Took
- Genie
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- Joined: 06 Jan 2006
No, but when I tried, absolutely no castles showed up. The resources for defining towns other than Havens or Infernos did not come with the Demo, as far as I can tell. The creatures and Heroes, did however.soupnazii wrote:ok, so lemme ask you something. in the whole single-player demo theres only haven and inferno. so what happens if you use the hack in the first post to give him like sylvan or necro creatures or something? it wouldnt make game crash or something, would it?
Edit: to clarify, you can't have a Necro or Sylvan Town, but you can have a Necro or Sylvan hero and even give them Necro or Sylvan (or Academy or Dungeon) troops.
Far too many people speak their minds without first verifying the quality of their source material.
- Bandobras Took
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Further good news . . . when I played as the Haven (Elaine the Peasant specialist as my main hero), by the time I got to the Southern gold mine above ground, the Inferno had already flagged it! It may or may not be a magnificent AI, but it will at least flag mines and explore!
Far too many people speak their minds without first verifying the quality of their source material.
- Bandobras Took
- Genie
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- Joined: 06 Jan 2006
I'd have to figure out how to enable hotseat in the Menu, first . . .
And you'd probably want to change the starting buildings of the towns( not to mention the starting creatures of the Haven) to make it a good Hotseat Map.
And you'd probably want to change the starting buildings of the towns( not to mention the starting creatures of the Haven) to make it a good Hotseat Map.
Far too many people speak their minds without first verifying the quality of their source material.
- DaemianLucifer
- Round Table Hero
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- Location: City 17
- Bandobras Took
- Genie
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You'd be a lot more intelligent a conversationlist if you were actually interested in discussing Heroes 5, but you seem to have no particular inclinations in that direction. We're all guilty of that now and then, but the number of your posts makes your fault proportionately larger.DaemianLucifer wrote:Hehe!Why?Its just easier to find someone weaker to play againstBandobras Took wrote:And you'd probably want to change the starting buildings of the towns( not to mention the starting creatures of the Haven) to make it a good Hotseat Map.
That being said, the Haven player starts with a full Castle and an Archangel on the Falcon's Reach map. If you're looking for a legitimate competition, the number of prebuilt-buildings and the troops will need to be standardized.
On another note, I started the map with Markal (Necromancer Campaign hero, neutral undead automatically join). I can already tell that the H5 Necromancer campaign is going to be as much fun as the Peasant Rebellion map of H2.
Far too many people speak their minds without first verifying the quality of their source material.
- DaemianLucifer
- Round Table Hero
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That was a joke.Hence the smiley at the end of a sentence.Bandobras Took wrote:You'd be a lot more intelligent a conversationlist if you were actually interested in discussing Heroes 5, but you seem to have no particular inclinations in that direction. We're all guilty of that now and then, but the number of your posts makes your fault proportionately larger.
- Bandobras Took
- Genie
- Posts: 1019
- Joined: 06 Jan 2006
And mine was arrogant irony. Hence the lack of a smiley face. But full apolgies. And on a more serious note, though, a great deal of your posts here don't really relate to Heroes 5 -- they relate to Heroes 4 and how great its methods and implementation were.DaemianLucifer wrote:That was a joke.Hence the smiley at the end of a sentence.Bandobras Took wrote:You'd be a lot more intelligent a conversationlist if you were actually interested in discussing Heroes 5, but you seem to have no particular inclinations in that direction. We're all guilty of that now and then, but the number of your posts makes your fault proportionately larger.
At any rate, there's no dice yet on hotseat multiplayer -- I was able to enable the button, but when you click it, nothing happens.
Far too many people speak their minds without first verifying the quality of their source material.
- DaemianLucifer
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- ThunderTitan
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But it didn't discuss H5, so BT is right.That was a joke.Hence the smiley at the end of a sentence.
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I have never faked a sarcasm in my entire life. - ???
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- Gaidal Cain
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- ThunderTitan
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You mean as long as the terrorist stay away?Gaidal Cain wrote:We're not the official site, and diskussions about mods and such will be allowed as long as they're safe...
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
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- Gaidal Cain
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- Leprechaun
- Posts: 4
- Joined: 14 May 2006
how can i edit that? <Item>
<Creature>CREATURE_MARKSMAN</Creature>
<Count>62</Count>
</Item>
<Item>
<Creature>CREATURE_SWORDSMAN</Creature>
<Count>39</Count>
</Item>
<Item>
<Creature>CREATURE_ROYAL_GRIFFIN</Creature>
<Count>20</Count>
</Item>
<Item>
<Creature>CREATURE_CAVALIER</Creature>
<Count>10</Count>
and if i copy it to notepad how can i add it to back *.xdb file?
<Creature>CREATURE_MARKSMAN</Creature>
<Count>62</Count>
</Item>
<Item>
<Creature>CREATURE_SWORDSMAN</Creature>
<Count>39</Count>
</Item>
<Item>
<Creature>CREATURE_ROYAL_GRIFFIN</Creature>
<Count>20</Count>
</Item>
<Item>
<Creature>CREATURE_CAVALIER</Creature>
<Count>10</Count>
and if i copy it to notepad how can i add it to back *.xdb file?
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