These look fantastic!Larik wrote:It's last and final images from project. Next release will be demo.
Wox2 - DEMO IS AVAILABLE ! (only RUS language)
Re: Wox2 - new screenshots
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
Re: Wox2 - new screenshots
I want to play Demo as soon as it will be ready... Thanks for good work, graffic shots are nice.Larik wrote:It's last and final images from project. Next release will be demo.
- Talin_Trollbane
- Swordsman
- Posts: 598
- Joined: 23 Apr 2006
- Location: Up North
Re: Wox2 - DEMO IS AVAILABLE ! (only RUS language)
We decided to put our past achievements as a demo version, because sure there are people who would be interested to see this.
The demo contains one open location and one dungeon.
The method of distribution - freeware.
Download the demo version :
Version 0.8.1 . ( for Windows XP) -
https://disk.yandex.ru/public/?hash=6M1 ... er0lYqc%3D
Version 0.8.2 (Windows 7/Vista) -
https://disk.yandex.ru/public/?hash=WvH ... y/J/EHs%3D
Our forum: http://wox2.org/forum/
Controls:
WASD - movement
Q - switch viewing modes (MM6-8 style OR first-person shooter style)
ctrl - stealth mode
alt - jump
space - tactical pause (you can use spells in this mode)
enter - classic turn-based combat. Enemies must be at close range.
About the project :
Start of development : 18.12.2009 .
Termination of development : somewhere in February 2013.
Minimum system requirements:
Operating system - Windows XP/Vista/7
Video Card - 512MB , OpenGL 2.1 support
Processor 1.5 GHz
300 MB free hard disk space
Description: RPG in the first person . The player's task to manage a party of four characters, explore the area, improve skills , complete quests .
The game was planned in a modified setting of Might & Magic 6-8. Events occur prior to the collision of two blades which led to the death of the planet. Action game should have happened on the island Vori . We have revised the story suggesting that the climate has changed on the island after Kilgor cleared so-called "the Sword of Frost" ( events Heroes Chronicles).
Project History :
In early 2010, resumed drafting World of Xeen 2 . Planned as a working title , which will be subsequently modified . The team was actually collected again. Was seriously modified game engine and a new game content .
During the development was done:
- Graphics engine
- The level editor , dialogues and objects. Loading the remaining data derived from tables.
- Skeletal animation
- Batch Management - moving , melee, ranged , interaction with NPC, the choice of objects in the scene (eg opening boxes ) , stealth mode
- game system - slightly modified system of Might & Magic 6th and 7th part
- Many different art : textures, models , characters, sounds and music
- A huge number of 2D images of items for game inventory
- Interface : main window , statistics , inventory, dialog windows, alchemy, map of the area , the start menu
- 7 open locations
- 5 dungeons
- A few quests
- About 20 spells (almost everything is in demo version)
- Turn-based combat system
- Combat system in real time
Taken from other sources :
- Some of the textures are taken from cgtextures.com
- Some sounds taken from freesound.org
Old stuff
Trailer:
http://www.youtube.com/watch?v=WZONwMafXa0
Battle:
http://www.youtube.com/watch?v=0Bk34Vly7Fw[url][/url]
The demo contains one open location and one dungeon.
The method of distribution - freeware.
Download the demo version :
Version 0.8.1 . ( for Windows XP) -
https://disk.yandex.ru/public/?hash=6M1 ... er0lYqc%3D
Version 0.8.2 (Windows 7/Vista) -
https://disk.yandex.ru/public/?hash=WvH ... y/J/EHs%3D
Our forum: http://wox2.org/forum/
Controls:
WASD - movement
Q - switch viewing modes (MM6-8 style OR first-person shooter style)
ctrl - stealth mode
alt - jump
space - tactical pause (you can use spells in this mode)
enter - classic turn-based combat. Enemies must be at close range.
About the project :
Start of development : 18.12.2009 .
Termination of development : somewhere in February 2013.
Minimum system requirements:
Operating system - Windows XP/Vista/7
Video Card - 512MB , OpenGL 2.1 support
Processor 1.5 GHz
300 MB free hard disk space
Description: RPG in the first person . The player's task to manage a party of four characters, explore the area, improve skills , complete quests .
The game was planned in a modified setting of Might & Magic 6-8. Events occur prior to the collision of two blades which led to the death of the planet. Action game should have happened on the island Vori . We have revised the story suggesting that the climate has changed on the island after Kilgor cleared so-called "the Sword of Frost" ( events Heroes Chronicles).
Project History :
In early 2010, resumed drafting World of Xeen 2 . Planned as a working title , which will be subsequently modified . The team was actually collected again. Was seriously modified game engine and a new game content .
During the development was done:
- Graphics engine
- The level editor , dialogues and objects. Loading the remaining data derived from tables.
- Skeletal animation
- Batch Management - moving , melee, ranged , interaction with NPC, the choice of objects in the scene (eg opening boxes ) , stealth mode
- game system - slightly modified system of Might & Magic 6th and 7th part
- Many different art : textures, models , characters, sounds and music
- A huge number of 2D images of items for game inventory
- Interface : main window , statistics , inventory, dialog windows, alchemy, map of the area , the start menu
- 7 open locations
- 5 dungeons
- A few quests
- About 20 spells (almost everything is in demo version)
- Turn-based combat system
- Combat system in real time
Taken from other sources :
- Some of the textures are taken from cgtextures.com
- Some sounds taken from freesound.org
Old stuff
Trailer:
http://www.youtube.com/watch?v=WZONwMafXa0
Battle:
http://www.youtube.com/watch?v=0Bk34Vly7Fw[url][/url]
Jim is the guy who receives bad news.Avonu wrote:Who's Jim?
http://en.wikipedia.org/wiki/Rhetorical_question
As for second part, I figured it out - demo and control is very easy to play, if you ever played MM6-8, so language is not a big barrier.
ThanksLarik wrote:'P' key
Also when you see "running man" pic, it's mean you can move in Turn Based combat.
As for second part, I figured it out - demo and control is very easy to play, if you ever played MM6-8, so language is not a big barrier.
- Talin_Trollbane
- Swordsman
- Posts: 598
- Joined: 23 Apr 2006
- Location: Up North
so, is it dead and this demo release was the last gasp or is it alive?tolich wrote:It's dead, Jim.Avonu wrote:Nice to see this project is still alive and to play demo.No way, I suppose.Avonu wrote:However I have one questin - how to skip character turn during combat?
clarification pl0x
Ultima, Elder Scrolls and Might and Magic Veteran.
Who is online
Users browsing this forum: Google [Bot] and 1 guest