Dungeon Heroes Revealed

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Rhutobello
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Unread postby Rhutobello » 02 Feb 2006, 20:17

Angelspit at 2006-02-02 13:01 wrote:

How's my translation by the way? I hope it doesn't sound like something from BabelFish... :P



If it do.....I will start use BabelFish:):)

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Malicen
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Unread postby Malicen » 02 Feb 2006, 21:59

If we can choose which Hero to have, man I think the choice is quite clear. ;) Just damn I hate Minotaurs. :)
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DaemianLucifer
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Unread postby DaemianLucifer » 03 Feb 2006, 00:07

Dont worry A,its excelent.Thanks.

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Orfinn
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Unread postby Orfinn » 03 Feb 2006, 10:59

@Malicen



They could atleast named the upg Minotaur Warrior instead of King.

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Akul
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Unread postby Akul » 03 Feb 2006, 11:04

in reply to Symeon Star-Eyes



Hero pictures in H3 looked lame too. Seems that only the heroes in H2 looked good, but almost all of theme were humans!
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ThunderTitan
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Unread postby ThunderTitan » 03 Feb 2006, 14:38

The uk site has the descriptions too now: http://www.mightandmagic.com/uk/



BTW the portraits reming me of this: http://lalunenoire.dargaud.com/
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Gaidal Cain
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Unread postby Gaidal Cain » 03 Feb 2006, 14:52

I don't know any french, but I took a look and saw the name "Ledroit". He has made some other H5 art, so maybe he's done more?
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Unread postby ThunderTitan » 03 Feb 2006, 15:01

Figures. I don't really care for his style. Could be worse though.
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Monastor
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Unread postby Monastor » 19 Feb 2006, 19:21

Have you noticed the name similarity between Raelag and Agrael?



RAELag

agRAEL
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Panda Tar
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Unread postby Panda Tar » 22 Feb 2006, 19:25

That's rather odd seeing all these heroes from all the factions availabe...there are just human-like heroes. Nothing like minotaur, genius, griffish-like one, elephant...will those be banished?
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DaemianLucifer
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Unread postby DaemianLucifer » 22 Feb 2006, 19:36

Its unity through races.So only the race that unifies the town can be a hero(apparently).But I shure hope will have genies as heroes.As for minos,Im not sure,since they are slaves.

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Unread postby ThunderTitan » 22 Feb 2006, 19:42

Yeah, only having 1 race for heroes per faction is kinda lame. But that's what we get so that the factions can "make more sense"! :disagree:
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Panda Tar
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Unread postby Panda Tar » 29 Mar 2006, 13:05

Having different heroes from different races can apply to more ways to equip them, to skill them. I really hope for non-human heroes. Other cultures, other philosophies - that's much more fun, if developed rightly.
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Vlad976
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Unread postby Vlad976 » 29 Mar 2006, 14:54

Heh, HoMM5. Comes complete with wardrobe malfunctions. :D
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DungeonMaster
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Unread postby DungeonMaster » 01 Jun 2006, 14:52

Where are all the creatures???

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Unread postby hein231 » 06 Jul 2006, 13:41

**** i wish they would bring in a mod to make ALL heroes available it took me a few hours to get my maahir mod working on all maps if i had to do this with every hero it would end up being a severe headache not to mention that the warlords map is apparently incapable of accepting any campaign heroes ***

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gallubg
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Unread postby gallubg » 05 Oct 2006, 09:54

agRAEL become RAELag after the purification from the druid master. when you finish the last campaign, you will figure that

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Re: Dungeon Heroes

Unread postby ThunderTitan » 05 Oct 2006, 14:27

gallubg wrote:"when you finish the last campaign, you will figure that"
Or you could have figured it out even before the game went gold.
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Moragauth
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Unread postby Moragauth » 02 Dec 2007, 03:00

I love the artwork for Dungeon. Sylvan is nice, but not as well done IMO. I guess Ylthin must've been what the dark elves were like before their exile.

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Unread postby Arreal » 05 Sep 2010, 21:06

why is some of the heroes missing?


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