less talk, more action

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
User avatar
zero_ant
Leprechaun
Leprechaun
Posts: 13
Joined: 28 Aug 2006

Unread postby zero_ant » 24 Sep 2006, 20:36

Sir_Toejam wrote:Ok, i figured out the first part (partially)

each spellpoint value refers to a different skill set.

the first is spellpoints for actually casting spells

the second is "points" for applying a skill (like repair for gremlins), and tells you how many times per battle you can use the skill.

not sure about the 3rd one; maybe it relates to things like the phoenix's resurection ability?
zero_ant wrote:SpellPoints2 corresponds to creature's gating point, normally set to 1. All Inferno creatures have this set to 1, including Devils. Set this to a value greater than 1 to have a multiple gating ability. Set this to 0 to disable the creature's gating ability. Note that whether the creature can gate or not also depends on the hero's gating level and game's internal mechanics.
It's... in page 2.
-_-

User avatar
Sir_Toejam
Nightmare
Nightmare
Posts: 1061
Joined: 24 Jul 2006

Unread postby Sir_Toejam » 25 Sep 2006, 11:26

yeah, i missed your post entirely for some reason.

*shrug*


Return to “Heroes V-VI”

Who is online

Users browsing this forum: No registered users and 2 guests