Sylvan Creature Statistics
Sylvan Creature Statistics
From my view the Green Dragon is better
Sylvan Creature Statistics
To Gaidal, Demian and Orffin:
There are more mythes for every fantasy creatrure. The best sample is the Djin. Before islam, they were evil ghosts who stole the energies of living, destroyed the fields... But after islam came, they became spirits who can decide will they either be good or evil and are not very similiar to pre-islamic genies.
At the same way, every nation or the same nation in different times has different mythos about the same creature.
And Nival can do whatever they want. They can say that demons are good, they can say that elves are barbarians while orcs are civilised nation; they can say that dwarves are 5 meters tall... It is their game world and they can do with it what ever they want. The titans in Ashan are dead heroes and elves have too long ears. You should have been aware that Nival doesn't have "classical fantasy" universe.
Edited on Sun, May 21 2006, 04:43 by Sauron
There are more mythes for every fantasy creatrure. The best sample is the Djin. Before islam, they were evil ghosts who stole the energies of living, destroyed the fields... But after islam came, they became spirits who can decide will they either be good or evil and are not very similiar to pre-islamic genies.
At the same way, every nation or the same nation in different times has different mythos about the same creature.
And Nival can do whatever they want. They can say that demons are good, they can say that elves are barbarians while orcs are civilised nation; they can say that dwarves are 5 meters tall... It is their game world and they can do with it what ever they want. The titans in Ashan are dead heroes and elves have too long ears. You should have been aware that Nival doesn't have "classical fantasy" universe.
Edited on Sun, May 21 2006, 04:43 by Sauron
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@Sauron
Then what's the point of using mythology creatures or calling the game HoMM?
And the Djinn were still spirits before Islam, and even after there were Djinn that stole the energy of people (called Ghouls).
Then what's the point of using mythology creatures or calling the game HoMM?
And the Djinn were still spirits before Islam, and even after there were Djinn that stole the energy of people (called Ghouls).
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Sylvan Creature Statistics
What I want to say is that they can do whatever they want to. Almost everyone uses mytology creatures and most of theme change theme as they want it. And even the old HoMM games were not mytology correct.
And you didn't get the point when I was "talking" about genies. The pre-islamic ones were demons and always evil while those after islam are like humans - they can choose will they be good or evil or in betewen. The fact is that that you can never have the correct mitology because the time and people change theme.
And you didn't get the point when I was "talking" about genies. The pre-islamic ones were demons and always evil while those after islam are like humans - they can choose will they be good or evil or in betewen. The fact is that that you can never have the correct mitology because the time and people change theme.
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But you can't have Dwarves be 5 meters tall. That one never changed.
And you didn't get my point Aboout the Djinn either. They just changed their disppozition/aligment etc. Not what they were.
I have nothing against civilized Orcs, as long as they don't have the body of a snake and the head of a duck.
And you didn't get my point Aboout the Djinn either. They just changed their disppozition/aligment etc. Not what they were.
I have nothing against civilized Orcs, as long as they don't have the body of a snake and the head of a duck.
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Sylvan Creature Statistics
I hate the horns on the emerald/gold dragons head. The green dragon looks much better. LOL, actually the unupgraded one looks much more like emerald than the upgrade but nevermind...
Hmm dont like that the emerald dragon is so weak comparing it to Black D.
They shoul be more equal. Mybe adding some effect to its attack would do the trick. It has acid breath though =P
Hmm dont like that the emerald dragon is so weak comparing it to Black D.
They shoul be more equal. Mybe adding some effect to its attack would do the trick. It has acid breath though =P
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Sylvan Creature Statistics
Hmm.. hey, i never thought about it like that. And it can be enchanted with blessings as well. Thanks DaemianLucifer! Now the greeD seems O.K. to me
Sylvan Creature Statistics
Yep, you can make dwarves 5 meters tall. All what you need to do is to make theme look like ordinary dwarves, just much biger, and say that they were called dwarves by giants and that name still stands in the language of men.
It is not the same, but Warcraft had dwarves that were as big as humans and some even bigger.
However, it seems that we can't understand what is one to another saying or either noone can have an normal conversation with you
It is not the same, but Warcraft had dwarves that were as big as humans and some even bigger.
However, it seems that we can't understand what is one to another saying or either noone can have an normal conversation with you
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Re: Sylvan Creature Statistics
@Sauron
And I can call 3-headed horses Humans. I can call you a Crocodile. Don't make it right.
And I can call 3-headed horses Humans. I can call you a Crocodile. Don't make it right.
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Sylvan Creature Statistics
You can, why not? I can yell that you are a laprecheun, nothing is stoping me
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Sylvan Creature Statistics
Its funny, Emerald Dragons aren't emerald colored at all, they are like a purple-green, and their pic is still emerald colored. Hope they fix that soon.
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Sylvan Creature Statistics
Don't forget the wing textures being incorrect.
And the chickens. Those damn chickens.
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Sylvan Creature Statistics
@ Sauron
True, Warcraft had some big dwarves, but they were exceptions, not the norm. In a normal, physical race with genes such exceptions should exist (like 7 foot tall humans). But designers can and should take some creative liberties with mythological creatures, especially with classical fantasy themes which have been used so many times. I really like the Sprites. American designers tend to make them look like Barbies with wings... not at all sprite-like.
Edited on Sun, Jun 18 2006, 06:03 by Silverblade
True, Warcraft had some big dwarves, but they were exceptions, not the norm. In a normal, physical race with genes such exceptions should exist (like 7 foot tall humans). But designers can and should take some creative liberties with mythological creatures, especially with classical fantasy themes which have been used so many times. I really like the Sprites. American designers tend to make them look like Barbies with wings... not at all sprite-like.
Edited on Sun, Jun 18 2006, 06:03 by Silverblade
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Re: Sylvan Creature Statistics
No it didn't. They had a special which made them huge, but the race was smaller then humans as a rule.Silverblade wrote:"True, Warcraft had some big dwarves"
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Re: Sylvan Creature Statistics
See the bolded word?It refers to avatars.Call it a special if you want,it still is a big dwarf.ThunderTitan wrote:No it didn't. They had a special which made them huge, but the race was smaller then humans as a rule.Silverblade wrote:"True, Warcraft had some big dwarves"
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Re: Sylvan Creature Statistics
Which was not his normal form. Might as well say that X has some flying humans because there's a spell that can make them fly for 30 minutes.DaemianLucifer wrote: See the bolded word?It refers to avatars.Call it a special if you want,it still is a big dwarf.
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Sylvan Creature Statistics
rainbow breath is awesome if you remenber,it shuold work like mega dragons breath on heroes4
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