Gargoyle Mod

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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Kalah
Retired Admin
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Posts: 20078
Joined: 24 Nov 2005

Unread postby Kalah » 26 May 2006, 20:09

How's this mod going, btw? Updates?
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

Csimbi
Leprechaun
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Joined: 06 Jan 2006

Unread postby Csimbi » 29 May 2006, 11:28

Yup, I am interested, too.
The original looks kinda khm... Dumb.

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Arstahd
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Unread postby Arstahd » 29 May 2006, 15:22

Almost done, just some minor tweaking to do. Sorry about the delay, it's been a busy few days.

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asandir
Round Table Hero
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Location: The campfire .... mostly

Unread postby asandir » 30 May 2006, 01:37

just take your time arstahd, i think the fact that we all wanted ubi/nival to take their time and get things right before release shows we ahve patience for things done right

well done so far

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Arstahd
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Unread postby Arstahd » 30 May 2006, 05:48

Mod is complete, check the first post for new pics and the DL link.

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asandir
Round Table Hero
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Location: The campfire .... mostly

Unread postby asandir » 30 May 2006, 06:13

so what's next for arstahd??

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dragonn
War Dancer
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Location: Draconius - The Eternal City of Dragons

Unread postby dragonn » 30 May 2006, 09:28

Unicorn mod :D!!!

xManiaCCCx modded the Treants!!!

http://forums.ubi.com/groupee/forums/a/ ... 9331047844

It's avaiable to download in version 0.9...
"Thou shall feel the wrath of the Dragons! Tremble in fear, your end is nigh!" - The Dragon Prophet
"Do you like fire? I'm full of it..." - Deathwing

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Oakwarrior
Biclops
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Unread postby Oakwarrior » 31 May 2006, 16:20

Okay... I'm stumped...
Someone do me a Firebird.xdb file which contains all of it's stats and whatnot, like this:

<?xml version="1.0" encoding="UTF-8"?>
<Creature ObjectRecordID="1000022">
<AttackSkill>33</AttackSkill>
<DefenceSkill>33</DefenceSkill>
<Shots>0</Shots>
<MinDamage>30</MinDamage>
<MaxDamage>50</MaxDamage>
<Speed>10</Speed>
<Initiative>19</Initiative>
<Flying>true</Flying>
<Health>150</Health>
<KnownSpells/>
<SpellPoints>0</SpellPoints>
<SpellPoints1>1</SpellPoints1>
<SpellPoints2>0</SpellPoints2>
<Exp>700</Exp>
<Power>8576</Power>
<TimeToCommand>10</TimeToCommand>
<CreatureTier>7</CreatureTier>
<Upgrade>true</Upgrade>
<PairCreature>CREATURE_UNKNOWN</PairCreature>
<CreatureTown>TOWN_NO_TYPE</CreatureTown>
<MagicElement>
<First>ELEMENT_FIRE</First>
<Second>ELEMENT_NONE</Second>
</MagicElement>
<WeeklyGrowth>1</WeeklyGrowth>
<Cost>
<Wood>0</Wood>
<Ore>0</Ore>
<Mercury>0</Mercury>
<Crystal>0</Crystal>
<Sulfur>0</Sulfur>
<Gem>0</Gem>
<Gold>10000</Gold>
</Cost>
<SubjectOfRandomGeneration>false</SubjectOfRandomGeneration>
<MonsterShared/>
<CombatSize>2</CombatSize>
<PatternAttack/>
<flybySequence/>
<Visual href="/GameMechanics/CreatureVisual/Creatures/Neutrals/Phoenix.xdb#xpointer(/CreatureVisual)"/>
</Creature>

But do it for the Firebird. Damn. While you're at it do the other Firebird-xdb's too :D


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