Masters of Magic → Mt. Anon
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Re: Masters of Magic → Mt. Anon
I didn't mean to repost the entire walkthrough, sorry.
Mt. Anon Max 26 Champion
This scenario reinforced my opinion that Champion difficulty isn't the hardest or the most fun. I think the neutral stacks are just too difficult for the AI. I never had to worry about AI armies.
I never needed any creatures, and I don't think I ever had to use any potions. The walkthrough discusses the problem of keeping your ships away from the enemy. My solution was to never leave my ships unattended in a risky location. You can leave some squires or an Order Lord on board to do something useful. Don't land, just pull up next to the shore and remove Bohb from the army.
Most of Bohb's battles started with Water Elementals followed by Waspworts to dish out the damage once the enemy was contained. Occasionally Bohb had to use Blind multiple times to gain time to get set up. I used Mana Flare in many battles to conserve Bohb's mana and give my WEs more spells.
Some excerpts from my journal.
Week 1, took all havens on the south continent as well as most other neutrals. Like the Walkthrough, I left a large stack of Efreeti guarding the Dragon Portal Exit.
Week 2, Bohb took on 20 Angels, Used Blind 3 times while preparing. Beat the Thunderbirds and Ogre Magi to get the Armor of Order, then took out the 3 BDs to access the College of Chaos. Took to the sea.
Week 3, crossed while beating a few mine guardians, I didn't leave the ship and followed up later with Order Lords to claim the mines. Took an Orange asylum.
Week 4, Got L24 from a Coliseum of Might. Found Raylon's body next to a large neutral stack so I could have won then by beating that stack. I control 5 towns to Orange's 2.
Week 5, Bohb reached L25. I own all 7 towns on the map.
Week 6, Bohb got L26 from the Coliseum of Magic. Won 2,2,7. Bohb never needed creatures.
Bohb had Master Life, Order and Nature along with Expert Chaos and Advanced Death.
Key spells were Town Gate, Anti Magic, Blind, Teleport, Summon Water Elementals, Summon Waspworts. Quite often I would summon satyrs to cast Mirth on Bohb so he went first each round and the Waspworts so they hit harder.
Mt. Anon Max 26 Champion
This scenario reinforced my opinion that Champion difficulty isn't the hardest or the most fun. I think the neutral stacks are just too difficult for the AI. I never had to worry about AI armies.
I never needed any creatures, and I don't think I ever had to use any potions. The walkthrough discusses the problem of keeping your ships away from the enemy. My solution was to never leave my ships unattended in a risky location. You can leave some squires or an Order Lord on board to do something useful. Don't land, just pull up next to the shore and remove Bohb from the army.
Most of Bohb's battles started with Water Elementals followed by Waspworts to dish out the damage once the enemy was contained. Occasionally Bohb had to use Blind multiple times to gain time to get set up. I used Mana Flare in many battles to conserve Bohb's mana and give my WEs more spells.
Some excerpts from my journal.
Week 1, took all havens on the south continent as well as most other neutrals. Like the Walkthrough, I left a large stack of Efreeti guarding the Dragon Portal Exit.
Week 2, Bohb took on 20 Angels, Used Blind 3 times while preparing. Beat the Thunderbirds and Ogre Magi to get the Armor of Order, then took out the 3 BDs to access the College of Chaos. Took to the sea.
Week 3, crossed while beating a few mine guardians, I didn't leave the ship and followed up later with Order Lords to claim the mines. Took an Orange asylum.
Week 4, Got L24 from a Coliseum of Might. Found Raylon's body next to a large neutral stack so I could have won then by beating that stack. I control 5 towns to Orange's 2.
Week 5, Bohb reached L25. I own all 7 towns on the map.
Week 6, Bohb got L26 from the Coliseum of Magic. Won 2,2,7. Bohb never needed creatures.
Bohb had Master Life, Order and Nature along with Expert Chaos and Advanced Death.
Key spells were Town Gate, Anti Magic, Blind, Teleport, Summon Water Elementals, Summon Waspworts. Quite often I would summon satyrs to cast Mirth on Bohb so he went first each round and the Waspworts so they hit harder.
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