Daedros wrote:Hirelings are affecting the amount of gold you receive from selling trade items, breaking the purpose of trade items. For example, i buy a Forged Credit Voucher for 6,500 Gold. With no Hirelings, i sell that Forged Credit Voucher for 7,237 Gold, a profit of 737 Gold. However, with 3 Instructors (-21% Gold), i sell that same Forged Credit Voucher, for 5,710 Gold, a loss of 790 gold. Conversely, Bankers and Factors will increase the profit you make from trade items.
Hirelings really should not be affecting the value of trade items.
Added both to the Bug Tracker.
Daedros wrote:
Hirelings taking gold out of your Trade Items and Arena winnings annoys me. The hirelings say they take from gold that you find, which suggests anything you loot from a corpse or chest. They say nothing about taking gold from your rewards or sales. In fact, if you sell something directly to a shop, they don't take gold from that, which suggests that they shouldn't be taking gold from your Trades either.
Added as an addition to the Bug Report.
Daedros wrote:Most NPCs walking about are spawning as nameless Peasants that can't be hired. Only a small handful have professions that can be hired. I haven't seen a hireable Peasant that can be turned into a party member of any class in a long time, even when my party isn't full.
Suggestion. Allow profession NPCs to spawn inside of shops. For example, Bankers and Factors could pop up inside of Banks, Instructors could show up inside of Training Halls, Armsmasters inside of Weapons Shops, Scholars inside of Magic Item and Reagent shops, Spell Masters and Psychics/Mystics inside of Spell Shops, Healers inside of Temples, Jesters, Pipers, and Chefs inside of Taverns, etc. This would allow us to hunt for specific hirelings easier.
First added to the Bug Tracker, second to the Suggestion Tracker.
Lucius wrote:Bug: Clanker's Amulet artifact +15 Alchemy bonus not stacking
Clanker's Amulet(15) + Ring of Fusion(5) + Ring "of alchemy"(25) expected bonus 45
real bonus:
25 if equip Ring of Fusion then equip Ring "of alchemy"
30 if equip Ring "of alchemy" then equip Ring of Fusion
Added to the Bug Tracker.