It will be usefull because of special polish characters. Sometimes if text isn't loaded from Str, Global.txt etc. special characters are not showed correctly.Rodril wrote:No, limits of GlobalTxt have not been removed, why would you need it? I have not noticed any special functionality of GlobalTxt items, new lines can be stored in NPCText with same effect, or right in scripts, i think.
Something is wrong. In lines 1252-1257 in my "RemoveItemsLimits.lua" I have this:Rodril wrote:There is outdated part of script at lines 1252 - 1257, it was supposed to shrink amount of required memory for new dolls by excluding from item-handle mechanics ones that can not use armors at all (like dragons). I have not played with new dolls a lot, can not say if excluding armorless dolls have any sense now.
To make it work: comment or remove 1252-1257 lines of code in RemoveItemsLimits.lua (or download one from mm678 files), don't forget to add extra columns to "Complex items pictures.txt" (t4, t5).
Code: Select all
local Words, CurId, Am
local IsCloak = false
local Counter, CloakCounter = 0, 0
LineIt()
LineIt()
Code: Select all
end
end
end
---- Items extra
local ItemsExtraData = mem.StaticAlloc(Game.ItemsTxt.count*4)