NO luck/morale script

Official forum of the Wake of Gods mod to Heroes of Might and Magic III.
Pollo2002
Peasant
Peasant
Posts: 96
Joined: 24 Jan 2006

NO luck/morale script

Unread postby Pollo2002 » 01 May 2006, 11:37

Is there a way to do an easy scrpit to nullifgy morale and luck in the game?

User avatar
Gaidal Cain
Round Table Hero
Round Table Hero
Posts: 6972
Joined: 26 Nov 2005
Location: Solna

Unread postby Gaidal Cain » 01 May 2006, 12:06

I believe so. Just cycle through all stacks at start of combat and give them zero morale, and remove the enhancing spells from the heroes' spellbooks. It's not the easiest thing to do, but far from the hardest.
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett

Shark
Leprechaun
Leprechaun
Posts: 45
Joined: 19 Feb 2006

Unread postby Shark » 01 May 2006, 13:55

also make sure you swap all the heroes' skills to SOMETHING if they have leadership and/or luck... same goes to the heroes if they start with that ability...
i don't think it's going to be that easy, or that far from hard(ish) :)

User avatar
Fnord
Round Table Knight
Round Table Knight
Posts: 341
Joined: 27 Nov 2005
Location: Victoria, BC, Canada

Unread postby Fnord » 02 May 2006, 05:23

Another way to nullify morale would be to set its "already had morale this round" monster flag each round with BM:F. This can't be done for Luck though.

I'm not sure if this would be any better/easier than setting morale to 0 but it's probably worth considering.
- Fnord

Shark
Leprechaun
Leprechaun
Posts: 45
Joined: 19 Feb 2006

Unread postby Shark » 02 May 2006, 21:33

well, what about emulating the Spirit of Oppression effect every battle ?
you could do Fnord's trick for Morale and emulating SoO effect for luck... that should do it...
IDEA: a Hero whose specialty is Resistance + to nullify enemy's Morale and Luck... now that would be awesome :)


Return to “Wake of Gods”

Who is online

Users browsing this forum: No registered users and 1 guest