I know, it's been years since this game came out, but I have a question about AI.
Is there a difficulty setting at which the AI basically plays by the same rules as the player, to the best of its ability? I’m talking about about normal maps, player vs AI, not campaigns.
What I mean by “the same rules” is the following:
a) AI players don’t get free resources.
b) AI players don’t get free units.
c) AI players don’t get free buildings.
d) AI players don’t get a “free pass” with neutrals and lose troops when fighting them just like a human player would.
AI
I don't mean to pour cold water on this but the AI in MMH6 is seriously not very good. Time and time again when I move into its zone of control I see that it hasn't cleared the neutrals, hasn't taken the free resources, hasn't flagged the mines, etc, and yet it's still able to field a reasonable force. In other words, it's cheating.
If you're looking for a good AI to play against, I'm afraid MMH6 is not a good choice of game. You could try Galactic Civilizations, although that game's even older than MMH6.
If you're looking for a good AI to play against, I'm afraid MMH6 is not a good choice of game. You could try Galactic Civilizations, although that game's even older than MMH6.
I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.
It's not so long.
Perhaps Marzhin is having reply for you. I think that AI is cheating on every level.
Neither I have idea if that can be balanced with custom map, balancing AI and human players. Like it was with previous installment of the game.
Perhaps Marzhin is having reply for you. I think that AI is cheating on every level.
Neither I have idea if that can be balanced with custom map, balancing AI and human players. Like it was with previous installment of the game.
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
That's disappointing, but expected from HoMM AI. AI is so crucial for this game, yet it's pitiful every time.Banedon wrote:I don't mean to pour cold water on this but the AI in MMH6 is seriously not very good. Time and time again when I move into its zone of control I see that it hasn't cleared the neutrals, hasn't taken the free resources, hasn't flagged the mines, etc, and yet it's still able to field a reasonable force. In other words, it's cheating.
If you're looking for a good AI to play against, I'm afraid MMH6 is not a good choice of game. You could try Galactic Civilizations, although that game's even older than MMH6.
I remember reading a few years ago that someone made an excellent AI mod for HoMM 5 that doesn't cheat. I wonder if the people behind it will make something similar for HoMM 6 because I prefer the diversity of abilities that HoMM 6 creatures have.
I think I'm going to try AoW 3. Seems there's a difficulty level at which AI doesn't cheat.
Also, maybe I'll just skip HoMM 6 and go for MM X legacy, since they're reusing the creatures anway... hmm.
That will never happen. AI mod for HeroesV was created by Quantomas and when he offered his help, during testing phase, Ubi said: "No, we are not interested."Paromlin wrote:I remember reading a few years ago that someone made an excellent AI mod for HoMM 5 that doesn't cheat. I wonder if the people behind it will make something similar for HoMM 6 because I prefer the diversity of abilities that HoMM 6 creatures have.
And that settled the matter.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
You could play HoMM 3 ...Paromlin wrote:That's disappointing, but expected from HoMM AI. AI is so crucial for this game, yet it's pitiful every time.Banedon wrote:I don't mean to pour cold water on this but the AI in MMH6 is seriously not very good. Time and time again when I move into its zone of control I see that it hasn't cleared the neutrals, hasn't taken the free resources, hasn't flagged the mines, etc, and yet it's still able to field a reasonable force. In other words, it's cheating.
If you're looking for a good AI to play against, I'm afraid MMH6 is not a good choice of game. You could try Galactic Civilizations, although that game's even older than MMH6.
I remember reading a few years ago that someone made an excellent AI mod for HoMM 5 that doesn't cheat. I wonder if the people behind it will make something similar for HoMM 6 because I prefer the diversity of abilities that HoMM 6 creatures have.
I think I'm going to try AoW 3. Seems there's a difficulty level at which AI doesn't cheat.
Also, maybe I'll just skip HoMM 6 and go for MM X legacy, since they're reusing the creatures anway... hmm.
I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.
Re: AI
IIRC AI starts with gazzilions of creatures to buy and same amount of resources. Only difference is that, AI is limitet how many creatures can buy per week, so it wouldn't overwhelm players in first week.Paromlin wrote:a) AI players don’t get free resources.
b) AI players don’t get free units.
After few months of gameplay, AI will eventually dry soft and would only buy units from weekly towns growth.
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