Namtaru

Comments about the Pictures of the Day.
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Kalah
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Namtaru

Unread postby Kalah » 26 Nov 2010, 00:22

The Namtaru boss - big, bad, and I'm not sure I like it. Great visual rendering, though.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=419
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nmiz
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Namtaru

Unread postby nmiz » 26 Nov 2010, 01:11

sick
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Kalah
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Namtaru

Unread postby Kalah » 26 Nov 2010, 12:47

It's certainly a big departure away from the traditional "Heroes" ...
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Namtaru

Unread postby Angelspit » 26 Nov 2010, 12:56

So many body parts, but only two boobs?



Bring back Nival, now! :P
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hellegennes
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Namtaru

Unread postby hellegennes » 26 Nov 2010, 13:49

This faction starts to feel less like Heroes' necro and more like Warcraft's scourge. Were the designers confused as to which game are they designing for? And, seriously, what is the bloody matter with all the spikes? It looks kitsch and overused as a practice.

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Namtaru

Unread postby Elrath » 26 Nov 2010, 16:36

I wonder if the designers had in mind that 8-year olds play this game...like my brother! This freaks me out and im 16...

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Unread postby GreatEmerald » 26 Nov 2010, 17:26

Good job, they managed to create something even worse than the Fate Spinner!

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michiganjf
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Namtaru

Unread postby michiganjf » 26 Nov 2010, 21:34

Look pretty cool... I wonder what kind of attack it will have? Triple with poison, perhaps?



It's likely to be a hell of a lot more wicked than the lame Bone/Spectral Dragons ever were.



Necro always had a weak 7th tier... perhaps this will make up for 1st tier Necro no longer having a ranged attack, if that's indeed the case.

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Re: Namtaru

Unread postby Skullmane » 26 Nov 2010, 23:17

"It's likely to be a hell of a lot more wicked than the lame Bone/Spectral Dragons ever were.



Necro always had a weak 7th tier... perhaps this will make up for 1st tier Necro no longer having a ranged attack, if that's indeed the case."



This is labeled as "boss". Logic dictates it's a boss and not a Necro unit.
Edited on Fri, Nov 26 2010, 18:19 by Skullmane

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hellegennes
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Namtaru

Unread postby hellegennes » 27 Nov 2010, 16:55

Yes, they've said the game has bosses as an addition.

Perhaps to guard specific quest areas. Looks like W3 to me...

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Unread postby Ethric » 27 Nov 2010, 17:56

They have definitively deviated enormously from the proper Necropolis feel and philosophy. Now it's all slime and mutated monsters. Bah.
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Unread postby ThunderTitan » 30 Nov 2010, 18:46

At least most of them are still undead... Lloth wannabe boss/champion unit excluded.
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Milla aka. the Slayer
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Unread postby Milla aka. the Slayer » 30 Nov 2010, 22:12

That one looks ridiculous! Not very HoMM-like either! :disagree:
Also, and I might just be oblivious here, but it sure seems like they stole the whole bioluminescence thing from Bioshock 2...
And when they run out of ideas in the world of creature-making, they always seem to just add more armor og throw in a couple of extra arms.
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Unread postby ThunderTitan » 08 Dec 2010, 09:22

Not very NWC Heroes like... par for course for the Ubi version.
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