I wouldn't really call the paper mache look they have more realistic, they just have way better proportions.Soronarr wrote:Far more attention to detail and a far more "realistic" feel.
A scheme implies having a variety of colours... or at least some better definition between different elements... D3's biggest graphical problem is that even with the contrast and brightness adjusted for more light you still have trouble telling stuff apart on the adv map etc.You not liking the color scheme hardly changes anything.