Heroes V Mini Game Launches

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FantoMaxJM
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Heroes V Mini Game Launches

Unread postby FantoMaxJM » 06 Apr 2006, 19:10

The whole site just crashed.. I guess they´ve taken it down for maintenance. I hope it´ll load much faster after that. :)
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madcat_lives
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Heroes V Mini Game Launches

Unread postby madcat_lives » 06 Apr 2006, 20:28

I am still in battle screen but still waiitng for his orders, its over 24 hours now.
Let them think they are winning, when they find out they are losing, its too late.

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FantoMaxJM
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Heroes V Mini Game Launches

Unread postby FantoMaxJM » 06 Apr 2006, 20:50

Suddenly the site works like a thought! I guess they managed to move the game into a better server. :D
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
- Albert Einstein | Kiitos Lordi!

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Echo_
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Re: Heroes V Mini Game Launches

Unread postby Echo_ » 06 Apr 2006, 21:32

madcat_lives wrote:I am still in battle screen but still waiitng for his orders, its over 24 hours now.
Yea, I've been waiting for a guy named Foolio to do something. If anyone knows this guy please tell him I've been waiting for 27 minutesfor him to make his orders so I can destroy him.
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Heroes V Mini Game Launches

Unread postby madcat_lives » 06 Apr 2006, 22:01

The guy I am waiting for it LILricky. I even sent the site a Email about it.
Let them think they are winning, when they find out they are losing, its too late.

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Unread postby HodgePodge » 06 Apr 2006, 22:06

Sounds like you all get to do a lot more waiting than playing.
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Echo_
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Unread postby Echo_ » 06 Apr 2006, 22:06

SO did I two minutes ago.

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Heroes V Mini Game Launches

Unread postby sebutzu » 07 Apr 2006, 09:39

The site works like sh*t.

It's so slow that I cannot fight!

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Labyrinth
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Heroes V Mini Game Launches

Unread postby Labyrinth » 07 Apr 2006, 11:48

Looks like now it is completely dead. Mysql is not working anymore. Server overheated? Or only crashed?
Edited on Fri, Apr 07 2006, 05:48 by Jerrie
What the #$*! do we know?

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Heroes V Mini Game Launches

Unread postby Xenofex.XVII » 07 Apr 2006, 11:50

Too many players i guess.
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Labyrinth
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Heroes V Mini Game Launches

Unread postby Labyrinth » 07 Apr 2006, 11:52

It works again :)



Why the **** are blood maidens casters?
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Heroes V Mini Game Launches

Unread postby sebutzu » 07 Apr 2006, 12:56

Oh, hell it works again.

It does NOT!

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Labyrinth
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Heroes V Mini Game Launches

Unread postby Labyrinth » 07 Apr 2006, 13:09

Nop.



And where is aNoobis? I'm waiting for hours!
What the #$*! do we know?

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Unread postby Angelspit » 07 Apr 2006, 19:33

Any experienced player here? Can you share any tip with us, casual players? :creative:
I'm on Steam and Xbox Live.

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Unread postby theGryphon » 08 Apr 2006, 00:54

I've got two:

1. Stick to the strengths table.
2. Damage done seems to be a function of relative stack strengths. For instance, 50 Blackies may kill 5 of 50 Titans, but the same Blackies may kill 10 of 25 Titans. I'm not sure if there is any randomness (as we have in the actual game).

Another one:
3. Finishing off a stack is the main idea. It gives bonus, and determines the winner.

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Unread postby ciptheelf » 08 Apr 2006, 21:31

The minigame is great!
I thing they have some server problems from time to time and that's why the game goes very slow or really stops. Most of the time the game goes well for me ;)
Judging the number of fights that took place in less than 5 days, the game is a very good one until H5 will be avalable.
I have one problem: I need more infos about the units and how the damage is calculated. Could this be found on the game site and I was not able to find it?

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Heroes V Mini Game Launches

Unread postby madcat_lives » 09 Apr 2006, 04:51

I keep getting smae guys who keep wanting to fight me when I so no. They have 150 guys and I have only 70. I comeout to field and they want to fight me again under 5 sec. I go back to town when I can to come out and they want to fight again. Is this points in making a guy stay in town?
Let them think they are winning, when they find out they are losing, its too late.

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Unread postby Echo_ » 11 Apr 2006, 00:57

Well, I'm up to 332451 in my vault with a 42000 army. I find that if you play within 30k-50k in army strength you can get more opponents and can fight more battles.

Anyone wanna fight?

Brag Time: 23 wins, 5 losses, 5 retreats.
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Heroes V Mini Game Launches

Unread postby Psychobabble » 12 Apr 2006, 00:31

After playing to a relatively high level (500k) I've discovered that the game has a critical flaw. Becuase players will have their armies decked out with the only the most expensive creatures by that time and the entire thing is built on rock paper scissors (flying strong vs inf/ranged, magic strong vs ranged/flying etc.) all that matters is the matchups of the highest level creatures. This means that, for instance, academy (titans - infantry) auto-loses to haven/dungeon/inferno (arch-angel/black dragon/arch-devil - flying). It's a little bit of fun for a little while, but gets stale very quickly at the top levels.

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FantoMaxJM
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Heroes V Mini Game Launches

Unread postby FantoMaxJM » 13 Apr 2006, 12:20

@Echo_ Let´s bite some dust in the field! ;) (100B-80W-11L-9R, 63D-17S)
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
- Albert Einstein | Kiitos Lordi!


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