Mods
- chester_a_r
- Leprechaun
- Posts: 4
- Joined: 03 Mar 2007
Mods
I have asked this question on other forums...and I'll do so here....IS there any way to add new hero classes to each race...to make each race have 2 classes each? something like...a might oriented class and a magic oriented one for each race....for example, death knight/necromancer for necropolis....and there are tons of posibilities for class-skills and for models....i'm saying this because the game is a little prosaic with just one class per race...
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Welcome to the forums, chester_a_r!
I would think so. However, since I have 0 experience with mods, I can't really explain how it would work.
I suspect there would be insane reprogramming involved...
I would think so. However, since I have 0 experience with mods, I can't really explain how it would work.
I suspect there would be insane reprogramming involved...
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Mods
Hi all ! Links for mine mods for heroes of Heaven and Necropolis ... http://deep.phpwebhosting.com/~paradox/ ... wtopic=796 and http://deep.phpwebhosting.com/~paradox/ ... wtopic=731
- winterfate
- Round Table Hero
- Posts: 6191
- Joined: 26 Nov 2006
- Location: Puerto Rico
Welcome to the forums axelover, psatkha and Valendir!
The Round Table's birthday list!
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
- Wulfstan8182
- Conscript
- Posts: 220
- Joined: 27 Oct 2007
- Location: The Heroes Round Table
Mods
nice mods. i think you should calssify them into sections (creature appearance, Creature Stats, interface, etc.) so it's easier to find them. and i see the date on the last one goes back to february, so maybe add some new mods from the forums found on the web. thx.
<--- You're the guy hanged if you ever dare to touch my blacksmith!
- Wulfstan8182
- Conscript
- Posts: 220
- Joined: 27 Oct 2007
- Location: The Heroes Round Table
Mods
where are the TotE mods? there are the red/black dragon mods! there are the campaign opening mods! there are the updated Treants mods! come on add something new! please!
<--- You're the guy hanged if you ever dare to touch my blacksmith!
Mods
A few of the creature mods updated for H5 v1.6, HoF v2.1, & TotE v3.0:
http://www.heroesofmightandmagic.com/he ... ixes.shtml
http://www.heroesofmightandmagic.com/he ... ixes.shtml
Mods
For those who want a naked version of Isabel, I've made a version with Isabel without clothes (nude), because I've found a version on the WEB that was ugly. I am now satisfied with the results, but the game engine is not as good to show skin color, because of polygonals (lack of detail in the body) and the fact isabel became 'so whitey' when you click her to see her status (seated in the horse). I tested in every given scenario and I used the best color possible in the adventure map and the scenes, where she appears most, and these areas fit well. The file is hosted in http://rapidshare.com/files/446087292/isabel.h5m (I dont know it its possible to up this file here in the forum). It was tested on version 1.5. For 1.5, you must put this file in the /Maps dir (create it if it does not exist). If your version is 1.3 of lesser, try changing the extesion to .pak and put in the /data folder (where the others .pak's are in). For versions 1.6 and up (like 2.1), like in HoF/ToE, create the dir UserMODS/ and rename the extension to 'h5u'. If something goes wrong in a given version, try the other ways for the other versions said above. Thats it.
Mods
for nude Pixies, use this file http://rapidshare.com/files/446162122/Pixies.h5m
- parcaleste
- Pit Lord
- Posts: 1207
- Joined: 06 Nov 2007
- Location: Sofia - Vulgaria
Mods
Hello all,
I've finished changes to Succubus (not the mistress), Priestess and Blood Maiden. http://rapidshare.com/files/446237020/bloodmaiden.h5m http://rapidshare.com/files/446237021/Priestess.h5m http://rapidshare.com/files/446237022/succubus.h5m
As always, use in the /Maps directory for version 1.5 or similar ones. For 1.3 and less (even 1.0), rename to .PAK and put into /data. For versions up to 2.1 HoT and ToF, rename to .h5u and put into /UserMODS
I've finished changes to Succubus (not the mistress), Priestess and Blood Maiden. http://rapidshare.com/files/446237020/bloodmaiden.h5m http://rapidshare.com/files/446237021/Priestess.h5m http://rapidshare.com/files/446237022/succubus.h5m
As always, use in the /Maps directory for version 1.5 or similar ones. For 1.3 and less (even 1.0), rename to .PAK and put into /data. For versions up to 2.1 HoT and ToF, rename to .h5u and put into /UserMODS
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- Lurker
- Posts: 2
- Joined: 12 Jul 2010
Mods
sorry guys it's possible to remove level cap limit?
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