Week of forgery
Week of forgery
I've just realized that it was worth buying unupgraded creatures and then upgrade them on the week of forgery. This way half of the upgrade cost can be spared compared to buying the upgraded units.
okrane wrote: As a related topic, I see that the dwarves are again priviledged by these weeks of smth, as no week special includes them.
I'm talking about the weeks where certain factions receive bonuses or penalties...
I guess this is another slipout from our beloved game developpers...
I thought the same thing. This was actually one of the first things I checked out when the expansion was released.
They took the time to add the ones that double the unit's growth, but forgot to add the special ones that affect the faction as a whole.
- winterfate
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I noticed that too...I've just realized that it was worth buying unupgraded creatures and then upgrade them on the week of forgery. This way half of the upgrade cost can be spared compared to buying the upgraded units.
Hm...I wonder why Nival doesn't just cut the 50% up front? (so you don't have to buy the unupgraded units and upgrade them manually)
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Proud creator of Caladont 2.0!
You need to take the pain, learn from it and get back on that bike... - stefan
Sometimes the hearts most troubled make the sweetest melodies... - winterfate
- Mystic Phoenix
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Are you sure about that? I thought they just forget to update the text, I remember a week when all good factions had penalties for luck and morale and I recieved bad luck quite often... but then again, I just may have had it for some other reasons.King Imp wrote:They took the time to add the ones that double the unit's growth, but forgot to add the special ones that affect the faction as a whole.
Maybe, it is intentional... some races are good, some are evil, maybe dwarves are neutral and recieve neither bonuses nor penalties (from weeks).
Mystic Phoenix wrote:Are you sure about that? I thought they just forget to update the text, I remember a week when all good factions had penalties for luck and morale and I recieved bad luck quite often... but then again, I just may have had it for some other reasons.King Imp wrote:They took the time to add the ones that double the unit's growth, but forgot to add the special ones that affect the faction as a whole.
Maybe, it is intentional... some races are good, some are evil, maybe dwarves are neutral and recieve neither bonuses nor penalties (from weeks).
Actually, I was thinking more along the lines of weeks like Calm, Feebleness, Idleness, Infirmity, Light, & Sorrow that specifically target certain factions and not others. There is nothing like that affects the Fortress faction.
Maybe it was just an oversight on Nival's part (there's something new) and they just didn't update the text. I honestly never bothered to check when these weeks came up and I was playing as the Dwarves.
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