Spells
- ThunderTitan
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And Dark isn't the opposite of Light, but the lack of it. And isn't making fire out of nothing conjuration? I belive that is how it is in D&D.
@Orfinn: Those are the names.
Destructive = damage spells! Light = blesses (including heals)! Dark = curses (poisons too)! Summoning = summon spells (wasp swarm too)!
It's been already said on this thread.
@Orfinn: Those are the names.
Destructive = damage spells! Light = blesses (including heals)! Dark = curses (poisons too)! Summoning = summon spells (wasp swarm too)!
It's been already said on this thread.
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Yeaah! But It can still change in the open beta until the release date.ThunderTitan wrote:And Dark isn't the opposite of Light, but the lack of it. And isn't making fire out of nothing conjuration? I belive that is how it is in D&D.
@Orfinn: Those are the names.
Destructive = damage spells! Light = blesses (including heals)! Dark = curses (poisons too)! Summoning = summon spells (wasp swarm too)!
It's been already said on this thread.
- ThunderTitan
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So can confirmed names. As i understand some creature names have already changed because of player complains. ATM those are the names, and have been for a long time. alphaOrfinn wrote:Yeaah! But It can still change in the open beta until the release date.ThunderTitan wrote: Destructive = damage spells! Light = blesses (including heals)! Dark = curses (poisons too)! Summoning = summon spells (wasp swarm too)!
It's been already said on this thread.
Disclaimer: May contain sarcasm!
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If i remember correct some of the names didnt actually improve, did they? From Hell Stallion to Hell ChargerThunderTitan wrote:So can confirmed names. As i understand some creature names have already changed because of player complains. ATM those are the names, and have been for a long time. alphaOrfinn wrote:Yeaah! But It can still change in the open beta until the release date.ThunderTitan wrote: Destructive = damage spells! Light = blesses (including heals)! Dark = curses (poisons too)! Summoning = summon spells (wasp swarm too)!
It's been already said on this thread.
- ThunderTitan
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Yup! Life sukz that way.Orfinn wrote:If i remember correct some of the names didnt actually improve, did they? From Hell Stallion to Hell ChargerThunderTitan wrote:So can confirmed names. As i understand some creature names have already changed because of player complains. ATM those are the names, and have been for a long time.Orfinn wrote: Yeaah! But It can still change in the open beta until the release date.
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- Thelonious
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- DaemianLucifer
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- Mutare Drake
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The Energizer bunny got fired, because they felt rabbits werre too wimpy, and went for a horse. But then the battery melted all over the horse and it gained superpowers from the chemicals, and became...the Hell Charger!!!Thelonious wrote:Well it's really not that big of a deal, a good map maker, or someone like Gothrak could make a nice story/map about it.
On topic: Are the 4 magic schools comepletely inclusive? Like, will dark/cursing magic ONLY be dark/cursing or could it have a few minor damage spells?
- Gaidal Cain
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Haven't seen anything about it that I remember, but a school with nothing but damage spells (OK, you could fit in a few things like Earthquake if you wished) seems awfully dreary- the spells better be doing something beyond "just" damage.
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- Thelonious
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- Gaidal Cain
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- Thelonious
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Blood lust, fire aura, a mana reducer spell, confusion, mass confusion, speed, firststrike, mass first strike, catreflece... and 1 or 2 others that I forgotOrfinn wrote:Yup. Like Fire wall, Fire Shield Bloodlust , Fire Aura and some others.Thelonious wrote: even they had some enchantments...
Grah!
- ThunderTitan
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Yes, but as you can learn lvl 1-2 spells from every school you still have non damage ones, just not mass ones.Gaidal Cain wrote:Haven't seen anything about it that I remember, but a school with nothing but damage spells (OK, you could fit in a few things like Earthquake if you wished) seems awfully dreary- the spells better be doing something beyond "just" damage.
It would be cool if cold spells would slow down creatures initiative, fire could ignite them, lightning reduce dmg or stats, earth reduce their movement etc. Of course those effects should not last long.
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- DaemianLucifer
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Bloodfrenzy,mass speed,slayer,mass slayer,missfortune,mass misfortune.Thelonious wrote:Blood lust, fire aura, a mana reducer spell, confusion, mass confusion, speed, firststrike, mass first strike, catreflece... and 1 or 2 others that I forgotOrfinn wrote:Yup. Like Fire wall, Fire Shield Bloodlust , Fire Aura and some others.Thelonious wrote: even they had some enchantments...
- ThunderTitan
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Whasn't there also a mass mana reducer?DaemianLucifer wrote:Bloodfrenzy,mass speed,slayer,mass slayer,missfortune,mass misfortune.Thelonious wrote:Blood lust, fire aura, a mana reducer spell, confusion, mass confusion, speed, firststrike, mass first strike, catreflece... and 1 or 2 others that I forgotOrfinn wrote: Yup. Like Fire wall, Fire Shield Bloodlust , Fire Aura and some others.
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- Mutare Drake
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Oh good, that both makes sense and makes me happy. It would be terrible if you could only learn one category of spell without going through learning the skill first.ThunderTitan wrote: Yes, but as you can learn lvl 1-2 spells from every school you still have non damage ones, just not mass ones.
That'd be neat. It'd also give more variety to the 40 spells they have, if 'basic' stuff like magical bolts could be fire, ice, lightning, or earth and do different things. As was said a while ago, by someone else, I believe.ThunderTitan wrote:It would be cool if cold spells would slow down creatures initiative, fire could ignite them, lightning reduce dmg or stats, earth reduce their movement etc. Of course those effects should not last long.
- DaemianLucifer
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There was just one mana flare,and it was mass spell.Oh,and I forgot the spell shackle.ThunderTitan wrote:Whasn't there also a mass mana reducer?DaemianLucifer wrote:Bloodfrenzy,mass speed,slayer,mass slayer,missfortune,mass misfortune.Thelonious wrote: Blood lust, fire aura, a mana reducer spell, confusion, mass confusion, speed, firststrike, mass first strike, catreflece... and 1 or 2 others that I forgot
- ThunderTitan
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Oh yeah. Got confused.DaemianLucifer wrote: There was just one mana flare,and it was mass spell.Oh,and I forgot the spell shackle.
Too bad it didn't have a mass catreflexes. Lvl 5 of course.
@Mutare: Well magic arrow would be better if it would be magical and have a chance to Dispel or something. And Meteor Shower could have both Earth and Fire damage. It would also be nice to have Light and Dark damage spells (as they are elements in the game). But that could get a little confusing.
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