mrStoun wrote: ↑06 Nov 2023, 12:05
2. Maybe there was a not very correct translation into English, I meant is it possible to have
characters in one company - one grandmaster of darkness, another of light?
3. Yes, I already understood that. Well, the Master/Grandmaster of Light is not in Eel-Infested Waters, where he was in the original version. There is a tavern on the island, it seems like he used to be in this tavern, but now he is not there.
P.S. How to install a new patch? I’m just a complete newbie, to be honest, I actually downloaded a ready-made assembly with the mod already installed.
2. Yes it is possible, you can transform one Master Wizard to Master Necromancer and another - into Archmage.
3. He is there, but not in the Tavern, you have to go around building and take back door.
Best way is to make clean installation:
1. Install GOG version.
2. Download archive from link in the first post (first GoogleDrive link there), and unpack it into game folder, replacing existing files.
3. Set compatibility mode of mm8.exe and mm8setup.exe to WinXP SP2.
Done.
If you playing base version of the game (not Revamp / Community / Redone), you can just apply patch (unpack files into game folder, replacing existing):
https://drive.google.com/file/d/1rfRsR2 ... sp=sharing
mrStoun wrote: ↑06 Nov 2023, 12:13
I found these two houses in Blackshire. When I click on the option in the "Path of Darkness" dialog, I am prompted to make a choice (type Yes/But)
I type Yes, the character shakes his head and nothing happens.
Character, who is about to change class, should be selected, if you use localization, you might need to type your language equivalent of "yes". Try it with first letter capitalized.