OHHHHHHHHHH!!!!!! Thanks! I just went to Turulean Forest and Deyja n_nqtish wrote:Once I got to Erathia, I got invitation to participate in competition for Harmondale Castle ownership. Then you get option to travel to Emerald Isle by boat.
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OHHHHHHHHHH!!!!!! Thanks! I just went to Turulean Forest and Deyja n_nqtish wrote:Once I got to Erathia, I got invitation to participate in competition for Harmondale Castle ownership. Then you get option to travel to Emerald Isle by boat.
I dont think it installed properly. You're basically playing base mm8. You need to grab the file that is like 1.6GB big, excract it to the game folder, then install grayface patch over it and you're done. Remember it should be used with GOG version, idk about other variantsMageWithBlackWings wrote:Yeah, Sseth led me here as well and I thought I had installed it properly but several links on 1st page here aren't working as well as 1 at the github so I hadn't successfully downloaded the mod even though the game seemed to be working correctly. when I made my character I didn't get any options to choose which game to start in and I ran around on a lizardman island being attacked by pirates for a bit. So I guess I'm wondering if there is anywhere that has the working links or if I should start sifting though the 300 pages of this thread. Sorry if a million other people have asked this in the last couple days and everyone is tired of catering to the needy noobs.
Actually, as far as I remember, the grayface patch is already included in the 1,6 GB.lordTrolldemort wrote:I dont think it installed properly. You're basically playing base mm8. You need to grab the file that is like 1.6GB big, excract it to the game folder, then install grayface patch over it and you're done. Remember it should be used with GOG version, idk about other variantsMageWithBlackWings wrote:Yeah, Sseth led me here as well and I thought I had installed it properly but several links on 1st page here aren't working as well as 1 at the github so I hadn't successfully downloaded the mod even though the game seemed to be working correctly. when I made my character I didn't get any options to choose which game to start in and I ran around on a lizardman island being attacked by pirates for a bit. So I guess I'm wondering if there is anywhere that has the working links or if I should start sifting though the 300 pages of this thread. Sorry if a million other people have asked this in the last couple days and everyone is tired of catering to the needy noobs.
I think this might be the case. When I tried again some dialogue options didn't work when I used the greyface patch, but when I just use that 1.6 GB file it seems that it's working. Yay.NotABroom wrote:Actually, as far as I remember, the grayface patch is already included in the 1,6 GB.lordTrolldemort wrote:I dont think it installed properly. You're basically playing base mm8. You need to grab the file that is like 1.6GB big, excract it to the game folder, then install grayface patch over it and you're done. Remember it should be used with GOG version, idk about other variantsMageWithBlackWings wrote:Yeah, Sseth led me here as well and I thought I had installed it properly but several links on 1st page here aren't working as well as 1 at the github so I hadn't successfully downloaded the mod even though the game seemed to be working correctly. when I made my character I didn't get any options to choose which game to start in and I ran around on a lizardman island being attacked by pirates for a bit. So I guess I'm wondering if there is anywhere that has the working links or if I should start sifting though the 300 pages of this thread. Sorry if a million other people have asked this in the last couple days and everyone is tired of catering to the needy noobs.
Now that you mention it, I've had this happen to me too. I just learned to live with it, but it really is an issue (probably an issue with the MM8 engine, I remember having trouble then too)rane wrote:First and most importantly the party doesn't seem to be walking straight, instead movement is combined with slight strafing to one of the sides; it's especially visible when I walk forward and backward quickly - the move to the sides becomes really pronounced in that case. I have tried mouselook on and off, actual strafing and some other things but nothing seems to work.
The music needs to stay in the MP3 format. The looping is an on-again-off-again feature of the GrayFace patch - Gray will fix it, it'll break, Gray will fix it again, it'll break again, and so forth. I've just gotten in the habit of having external music playing. It's less atmospheric but at least it's not silence.Additionally, traditionally the music doesn't loop. I've tried converting to wav but that silenced the music altogether; do I have to rename the .wav files somehow?
To my knowledge, no - If you want both light and dark on the same character, you need to do your 2nd promotions for Sorceror/Cleric in Enroth, and this prevents you from having Grandmastery. There are NPCs in Enroth that let you switch between MM7's second promotions for those two characters, but they're still mutually exclusive, and you can't switch back to the Enroth variant. Please note that it's still impossible for Jadamian Necromancers to have anything other than Dark, since their promotion path is different from a standard Sorceror's.alekssandros wrote:Can one choose both paths changing characters?
If you're running the standard UI in the merge with mouselook, press TAB to free your mouse and there will be a small image of a head in the upper left (might be right) corner of the screen. Click that to pop out a bigger window where you can speak to yonder followers.wesou wrote:Hey guys!
Having blast with a mod but unforunetly have some issues with followers. Cant see any window (mm8 ui) in which i can interact with them or dismiss them.
I was trying to change ui to mm7 or 6 but then the game crashes. Any solutions?
cthscr can help you with that, if I remember correctly it had to do with replacing the file MenuChooseContinent.lua for one that's on the community branch or something.wesou wrote:I was trying to change ui to mm7 or 6 but then the game crashes. Any solutions?
I'm having the same issue with my followers, but this solution doesn't work for me. TAB only cycles through the characters by default, the only thing that frees the cursor for me is holding the right mouse button and clicking on the head icon while holding right click doesn't do anything.Klasiant wrote:If you're running the standard UI in the merge with mouselook, press TAB to free your mouse and there will be a small image of a head in the upper left (might be right) corner of the screen. Click that to pop out a bigger window where you can speak to yonder followers.wesou wrote:Hey guys!
Having blast with a mod but unforunetly have some issues with followers. Cant see any window (mm8 ui) in which i can interact with them or dismiss them.
I was trying to change ui to mm7 or 6 but then the game crashes. Any solutions?
I don't know about changing the UI, sadly, I personally never had much issue with the standard one. My solution of "if in doubt, try every button" has served me well for a number of years
Middle button (temporary effect) or CapsLock. I prefer the latter.Sharblin wrote:TAB only cycles through the characters by default, the only thing that frees the cursor for me is holding the right mouse button and clicking on the head icon while holding right click doesn't do anything.
Just use 'rodril-fixes' branch with Base Merge. All the necessary fixes are there. ('master' branch has them as well, of course.)joanthedark wrote:cthscr can help you with that, if I remember correctly it had to do with replacing the file MenuChooseContinent.lua for one that's on the community branch or something.wesou wrote:I was trying to change ui to mm7 or 6 but then the game crashes. Any solutions?
Hello, I wanted to drop a note to @rane that converting the files in the music folder to .wav format absolutely works for me to get the music to loop, in both the merge, and in MM7 with Grayface patch and no merge.rane wrote:So uh hi, I'm just another dude from the horde that was sent your way by Sseth and I'm actually having a bit of a problem - two, actually and I couldn't find a fix in the thread - maybe wrong search terms, dunno.
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Additionally, traditionally the music doesn't loop. I've tried converting to wav but that silenced the music altogether; do I have to rename the .wav files somehow?
I was saying, in a party, to have light path and in other to have dark path, and then mix them both partys... Well I asume if I need be LP to enter a Celeste, always can use Lloyd's Beacon to later go for other charactersraekuul wrote:To my knowledge, no - If you want both light and dark on the same character, you need to do your 2nd promotions for Sorceror/Cleric in Enroth, and this prevents you from having Grandmastery. There are NPCs in Enroth that let you switch between MM7's second promotions for those two characters, but they're still mutually exclusive, and you can't switch back to the Enroth variant. Please note that it's still impossible for Jadamian Necromancers to have anything other than Dark, since their promotion path is different from a standard Sorceror's.alekssandros wrote:Can one choose both paths changing characters?
However, you can still mix Dark and Light in the same party due to using the MM8 party system.
For future playersGaladrine wrote:Hey guys,
This mod is a dream come true for me, and so I was really sad when it crashed to hell when starting an arcomage match
Did You guys encounter that? Any tips?