MM9: 2 Character Creation Bugs

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
Yanech
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Joined: 26 Oct 2024

MM9: 2 Character Creation Bugs

Unread postby Yanech » Today, 10:36

1st Bug:
The MAGIC and ENDURANCE stats do not provide the expected HP and MP.

Increasing ENDURANCE from 13 to 15 should give +4 HP (Initiate) or +5 HP (Fighter), but only grants +1.
Decreasing ENDURANCE from 13 to 7 should remove 12 HP/15 HP, but only removes 3.
The same issue applies to MAGIC.
increasing these stats in-game behaves the same way.
Conclusion: These stats should be minimized. As a result, Humans and Dwarves are very weak.

2nd Bug:
Changing class at the last moment (after choosing race and stats) grants the equivalent of one level in stats:

+5 HP for Fighters
+4 HP / +3 MP for Initiates

My question:
Do you have the same bugs, or is it specific to my version?

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Lone_Wolf
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Re: MM9: 2 Character Creation Bugs

Unread postby Lone_Wolf » Today, 17:19

Is the unofficial patch 1.3 from TELP installed ?

https://www.moddb.com/games/might-and-m ... -patch-v13


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