1st Bug:
The MAGIC and ENDURANCE stats do not provide the expected HP and MP.
Increasing ENDURANCE from 13 to 15 should give +4 HP (Initiate) or +5 HP (Fighter), but only grants +1.
Decreasing ENDURANCE from 13 to 7 should remove 12 HP/15 HP, but only removes 3.
The same issue applies to MAGIC.
increasing these stats in-game behaves the same way.
Conclusion: These stats should be minimized. As a result, Humans and Dwarves are very weak.
2nd Bug:
Changing class at the last moment (after choosing race and stats) grants the equivalent of one level in stats:
+5 HP for Fighters
+4 HP / +3 MP for Initiates
My question:
Do you have the same bugs, or is it specific to my version?
MM9: 2 Character Creation Bugs
Re: MM9: 2 Character Creation Bugs
Is the unofficial patch 1.3 from TELP installed ?
https://www.moddb.com/games/might-and-m ... -patch-v13
https://www.moddb.com/games/might-and-m ... -patch-v13
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