Elemental Mod for MM7 -- v4.0 open beta

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
Tomsod
Dead Philosopher
Dead Philosopher
Posts: 399
Joined: 31 Jul 2020

Re: Elemental Mod for MM7 -- v4.0 open beta

Unread postby Tomsod » Today, 10:15

Rather, +12 is the absolute limit to these enchantments, because +HP and +SP are halved, like +armsmaster in vanilla. But adding this to the error message would be a good idea, indeed.


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