Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
toh
Leprechaun
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby toh » Today, 12:15

was the 2nd floor and basemend of Harmondale always in the game or is it something mmmerge added?
what else is expanded?

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raekuul
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby raekuul » Today, 13:18

Harmondale's 2nd floor and basement are part of the base game, they're mentioned by the butler after you complete your alliance quest (and in theory the basement is part of the Ninja promotion, since the records of the torture session indicate that a previous owner of that basement was interested in the Tomb of the Master)

toh
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby toh » Today, 13:43

just noticed it now after so many playthroughs. Guides have only base map of the castle.

What about magic lamps? i cant get 8 skill points on october 22.
5 max
and it is random. sometimes an item, usually sickness.


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