Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
Archmageraven
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby Archmageraven » 25 Nov 2024, 17:45

I have an issue with the mod that I hope you all can help me with.
It started happening after I started a second party.

Basically, every school of magic shop is stuck at offering only 1 expert level spell (regeneration for body magic, jump for air magic, etc).
Regardless of how many resets of the shop I do (via load game or time passing), there is only ever 1 expert spell (with one or more copies).

Also, no spell shop, regardless of it's tier, offers more than basic spells and the expert spell it's stuck with.

I tested it across multiple maps, new games, etc. same thing.

I'm playing in MM6 if that makes any difference.

Archmageraven
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Unread postby Archmageraven » 25 Nov 2024, 22:24

fkirenicus wrote: 04 Jun 2020, 19:02 So I should perhaps reinstall and NOT install GreyFace's patches (which is clearly stated are optional), and remove the mouse settings from GreyFace's patches from the registry?

Also I am wondering if there is a bug concerning spell book spawning (in Enroth) in shops? I seem to be able only to get Remove Curse as the Expert spell for Spirit at least in New Sorpigal and Castle Ironfist. Same goes for Regeneration for Body Magic, and Charm for Mind Magic, respectively. Actually, it seems to happen in Mist as well: Fire Magic: Haste; Air Magic: Jump; Water Magic: Water Walk.
This is exactly what I'm experiencing with spell book spawning as well. Which is concerning since this post was made a long time ago :(

mmcrazy
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby mmcrazy » 25 Nov 2024, 23:05

How can i rank up Monk in MM6? I could not anyone. Initiate or Ninja or Master.

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raekuul
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby raekuul » Yesterday, 01:26

Monk, Thief, and Ranger can only be ranked up in Antagarich.

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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby Archmageraven » Yesterday, 16:16

Seems like the Scholar NPC does not provide identify item in mm6 as it should. Have not tested in 7 or 8.

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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Unread postby GothiCa » Today, 02:49

Hello friends!
Here's a question: my necromancer from MM8 drank black bottles of air/fire protection - everything is great!
When he became a lich - he refuses to drink water/earth bottles (the inscription says it's the second time he's taking it)..
He drinks body/mind perfectly (even though he has immunity)


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