Search found 7 matches
- 24 Jul 2006, 13:25
- Forum: Heroes V-VI
- Topic: mods for 1.2????
- Replies: 25
- Views: 9432
mods for 1.2????
i was wondering if there is any mods for 1.2 coming out. i am expericencing some problems with 1.2 but i can handle them im only missing some of the 1.1 mods (triple xp, the mod that puts the noirmal words in "for example magic arrow instead of eldrich arrow" and some more) that dont work ...
- 21 Jul 2006, 08:38
- Forum: Modcrafting Guild
- Topic: help me
- Replies: 2
- Views: 2729
- 21 Jul 2006, 00:56
- Forum: Modcrafting Guild
- Topic: help me
- Replies: 2
- Views: 2729
help me
i was wondering how do i use the mods on 1.2?
do i have to redownload the mods again?
do I put the mods into data folder?
please help me?
thank you
do i have to redownload the mods again?
do I put the mods into data folder?
please help me?
thank you
- 17 Jul 2006, 01:27
- Forum: Modcrafting Guild
- Topic: help
- Replies: 5
- Views: 3983
- 17 Jul 2006, 00:46
- Forum: Modcrafting Guild
- Topic: help
- Replies: 5
- Views: 3983
- 17 Jul 2006, 00:06
- Forum: Modcrafting Guild
- Topic: help
- Replies: 5
- Views: 3983
help
I was wondering if someone could make a mod. I have a idea for a new mod and that is getting a hero from each faction with Markeels ability (the ability of recruiting creatures from the same faction) I have no problem using markeel but everyone else wont let me use him because hes so unstopable bc h...
- 10 Jul 2006, 04:33
- Forum: Heroes V-VI
- Topic: help
- Replies: 0
- Views: 673
help
I need help i have the mod manager 1.1 installed and the death knight mod installed and my doom reaper rides before the horse and also can someone please translate it into english.