Underground level, bottom right part of the map, near a war factory, stables, heroes tavern, refugee camp... The windmill there is inaccessible.
The map is quite interesting, though.
Search found 8 matches
- 16 Dec 2006, 15:16
- Forum: Heroes V-VI
- Topic: Inaccessible windmill in Battle for Androna
- Replies: 0
- Views: 902
- 11 Dec 2006, 03:43
- Forum: Heroes V-VI
- Topic: Adventures In Heroic
- Replies: 65
- Views: 12098
This is a really interesting thread. When I first read Winterfate's post I was agreeing with him 100% that heroic adventures were pretty impossible. Then, we have a lot of replies here from people who share their experience with being able to handle the heroic level with relative ease. Curiosity for...
- 21 Jun 2006, 04:42
- Forum: Heroes V-VI
- Topic: Improving Scouting and a solution to the tactics phase issue
- Replies: 17
- Views: 5898
Re: Improving Scouting and a solution to the tactics phase i
I think everyone agrees, the "luck" factor in the tactics phase with positioning is a bit absurd. My proposed solution is a buff to the scouting skill, making it valuable and adding more choice to the logistics tree then just logistics -> pathfinding, unless scouting is needed for a speci...
- 21 Jun 2006, 03:40
- Forum: Heroes V-VI
- Topic: Lastest artifact mod and install description?
- Replies: 25
- Views: 8473
- 21 Jun 2006, 02:30
- Forum: Heroes V-VI
- Topic: My homm V Balance Patch Ideas
- Replies: 63
- Views: 14785
You can always defend that race X is balanced because unit Y is overpowering thus making up for it's deficiencies. However, that really kills the game for me as I would like to see specializing in most units as a possibility. What the hell is the point of having zombie specialization on a hero if z...
- 20 Jun 2006, 07:57
- Forum: Heroes V-VI
- Topic: My homm V Balance Patch Ideas
- Replies: 63
- Views: 14785
Of all the proposed changes I only support toning down of phantom based on my few weeks of inadequate playing. Multiple replications of large caster/shooter stacks is just a bit crazy and too useful in most situations. In general, I think variety is important so a tactic/spell/creature etc. only nee...
- 20 Jun 2006, 07:12
- Forum: Heroes V-VI
- Topic: Diplomacy in H5 -- how does it work?
- Replies: 22
- Views: 14071
- 19 Jun 2006, 09:02
- Forum: Heroes V-VI
- Topic: Diplomacy in H5 -- how does it work?
- Replies: 22
- Views: 14071
Diplomacy in H5 -- how does it work?
In my last game (non-campaign map Heritage, hard difficulty) I deliberately picked this skill but after numerous battles I still couldn't get one stack of creatures that offer to join me for free nor at a cost. By the time I got defeated by the AI my hero was at level 17 and still none offered to jo...