Search found 350 matches
- 10 Jan 2025, 11:54
- Forum: Might and Magic
- Topic: [M&M7 Mod] Total Repaint v1.4
- Replies: 17
- Views: 2641
Re: [M&M7 Mod] Total Repaint v1.4
These look so good. I wouldn't change a thing about the elves' eyes either, I like the small pupils with bright coloured irises
- 27 Dec 2024, 11:58
- Forum: Might and Magic
- Topic: MM7 new modding
- Replies: 77
- Views: 31136
Re: MM7 new modding
Outstanding work! I didn't watch the video because of the spoiler warning, but the images of your work are inspiring. Any idea when you might be releasing this to the public? 

- 22 Jul 2024, 08:38
- Forum: Might and Magic
- Topic: MM7 new modding
- Replies: 77
- Views: 31136
Re: MM7 new modding
Great to hear from you! Sounds like you're making great progress developing this mod. I can't wait to experience all this when the time is right. The scale of this project is impressive.
- 09 Jun 2024, 22:22
- Forum: Might and Magic
- Topic: [New Mod] Might and Magic VII: Amber island is finally out!
- Replies: 121
- Views: 100060
Re: [New Mod] Might and Magic VII: Amber island is finally out!
I downloaded this mod and played through it in one long session today. I really enjoyed it. This truly showed the potential of MM7, which you took further than the developers did when it comes to intricate dungeon design. You've created unique and fun environments with surprising levels of complexit...
- 05 Apr 2024, 03:48
- Forum: Might and Magic
- Topic: MM7 new modding
- Replies: 77
- Views: 31136
Re: MM7 new modding
Your work is amazing! I can't wait to try it out. The tunnel, the pyramid and vori in general look so inspiring! About those spells, I think it could be annoying as a player to have some of those unwanted side effects. Raise dead and resurrection having side effects for the revived character makes s...
- 17 Jul 2023, 17:19
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
The new armor looks beautiful!
- 19 Feb 2023, 10:45
- Forum: Might and Magic
- Topic: MM7 new modding
- Replies: 77
- Views: 31136
Re: MM7 new modding
This is admirable! Not only are your ideas extremely fitting, but the quality of your work looks very high. I love the added content to Emerald Island - when I was a child, I remember looking at the map of Emerald Island and seeing all that empty space, thinking about the unused potential it had. I ...
- 19 Feb 2023, 10:03
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Is it possible to edit the formula for experience points needed per level? I would like to increase game difficulty by doubling the requirements - i.e. level two needing 2000 experience points instead of 1000 and so on. As for 'Of Power', I believe it only used to stack in MM6 and not MM7-8. Maybe t...
- 02 Jun 2022, 13:50
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Works just fine for me.
- 14 Feb 2022, 07:05
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.02.2022]
I noticed a text bug with Magic Lamp bonuses. When Magic Lamps say they give +X Speed, they actually give +X Accuracy and vice versa.
- 11 Aug 2021, 06:24
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Hi everybody! I`ve encountered a problem in Enroth: I started the game with fave characters, but I can`t hire a stonecutter and a carpenter at the same time in order to take both of them to the temple of Free Haven. Do I have to travel to Antagarich or Jadame to level up my cleric then? Thanks in a...
- 21 Jul 2021, 11:56
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
I think it's due to recovery time. Wands have a long recovery time, so if the others are meleeing, they might get two hits for every one the wand user gets, so it looks like the wand user skipped a turn.
Or is the wand user not attacking at all? That sounds like a bugged wand then.
Or is the wand user not attacking at all? That sounds like a bugged wand then.
- 19 Jul 2021, 17:17
- Forum: Might and Magic
- Topic: Merge "missing" MM8 promotion quests - ideas (with text & icons)
- Replies: 34
- Views: 19049
Re: Merge "missing" MM8 promotion quests - ideas (with text & icons)
I love these new quest ideas! I would welcome them in the merge any time. As long as we're on the subject, how about adding the Antagarich Three (Thief, Monk, Ranger) to Enroth? These are fantastic as well! I would probably just keep the existing class names instead of inventing new ones, though: Sp...
- 26 Jun 2021, 12:17
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
I just had a weird cool thing happen and I have to know if it was a freak coincidence or a feature, lol. I was exploring Tularean forest for the first visit and checked city hall - they had bounty on Mercenary. And a moment later there was a mercenary storming the city. I am checking out the MM7 re...
- 23 Jun 2021, 09:32
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
Oh wow, that was it. I had inserted them into the LOD files but I didn't realize there were extra copies in DataFiles directory. I deleted them and it works now, thank you everyone!
- 23 Jun 2021, 08:05
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
Can you please explain a bit more? Price and description are in Items.txt from Data/mmmerge.T.lod. Non-artifact bonuses should be there as well, artifact ones - coded in Scripts/Global/ExtraArtifacts.lua I believe there was some time ago a modified ITEMS.txt where all items had unique armor values....
- 23 Jun 2021, 07:53
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
The addition that made armor prices, descriptions and bonuses unique seems to have been lost somewhere in the past couple of months. I remember seeing boots, gauntlets and armor with unique armor values a few months ago but they've been reverted back to being identical after I installed something n...
- 22 Jun 2021, 07:11
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
The addition that made armor prices, descriptions and bonuses unique seems to have been lost somewhere in the past couple of months. I remember seeing boots, gauntlets and armor with unique armor values a few months ago but they've been reverted back to being identical after I installed something ne...
- 06 Jun 2021, 12:40
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
I can't run the newest version, I get an error at startup: EDIT: WORKS FINE NOW AFTER REINSTALLING ON FRESH GAME FILES. NOT AN ISSUE ANYMORE. stack traceback: C:\World of Enroth\Scripts\Structs\18_MergeFunctions.lua:71: in function 'dofile' Scripts\Core\main.lua:476: in main chunk local variables of...
- 02 Jun 2021, 16:24
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8614
- Views: 9436328
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 11.05.2021]
Well I only found the crown there and the rest was junk such as tier 1 reagents and such. Kinda like in the hidden tree chest in Ravenshore. Guess it's fair that there's an artifact chest there, since MM7 never had those, and it's not like it's easy to make your way there when you're low level anyw...