Search found 21 matches
- 28 Nov 2024, 14:12
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Monk Dodging skill gives no armor bonus when skill up (tried at basic)... Any fix? Works at expert and master. Only basic gives no armor bonus...
- 25 Nov 2024, 23:05
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
How can i rank up Monk in MM6? I could not find anyone. Initiate or Ninja or Master.
- 19 Nov 2024, 18:53
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
- 19 Nov 2024, 16:15
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
I found "YORUBA" named Plate Armor "Artifact" And it says ((Immunity to disease, insanity, paralysis, poison, sleep, and stone conditions, Endurance +25) but only +25 Endurance works :) Immunities dont work when drinking from well and still poisons or makes diseased. And i found ...
- 09 Nov 2024, 09:36
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
![Image](https://i.ibb.co/dQwWdhY/Screenshot-8.jpg)
Max inventory space. I cant add another item.
Is this bug?
Waiting merchant skill upgrade to sell em all
![smile :)](/forums/images/smilies/smile9.gif)
- 09 Nov 2024, 01:01
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
- 08 Nov 2024, 23:26
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Thanks for help. How can i change portrait of hero?
- 07 Nov 2024, 18:33
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
My party is ---> Sorc-Sorc-Archer-Cleric-Paladin left to right
How can i change the characters placement. I want to set the first characters (left to right) as Archer then cleric then sorcerer, sorcerer, paladin. Any button to change character. Or clicking mechanism?
How can i change the characters placement. I want to set the first characters (left to right) as Archer then cleric then sorcerer, sorcerer, paladin. Any button to change character. Or clicking mechanism?
- 07 Nov 2024, 11:27
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Bug: I found a ring from ghost creatures---> "Witch Ring of The Troll" 15 Endurance and Regenerate hit point over time. 15 Endurance works but not regenerates life... Thanks.
- 04 Nov 2024, 16:36
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
MM6 When i save/load all citizens are same. When old times save/load all was changing. How can i revert back to save/load change all citizens?
- 02 Nov 2024, 22:21
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
great mod really.
- 31 Oct 2024, 01:17
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Even expert or master or Gm water magic "Enchant item" gives no good enchantments. I think only gives level 4 items. But GM must give level 6 like dragons loots. Please can u fix this for MM6-7-8 ? May be at MM6 being master and skill 20 can make enchant level 6 items.
- 26 Oct 2023, 01:17
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
I only found ---- Identify items function events.CanIdentifyItem(t) local Type = Game.ItemsTxt[t.Item.Number].EquipStat + 1 if Type >= 7 and Type <= 18 and NPCFollowers.HaveProfession(4) then t.CanIdentify = true end end I opened lua file with text editor windows :) Can u help? Delete "Type >=...
- 24 Oct 2023, 22:31
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
MM7 i hired a scholar (for unlimited identify) but not works... I cant identify anything... Please fix even for MM6. This is inteded, and i won't change that. This NPC still able to identify any item, except weapons and armors. I see original behaivor as clear oversight, because it nulifies meaning...
- 24 Oct 2023, 18:28
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
MM7 i hired a scholar (for unlimited identify) but not works... I cant identify anything... Please fix even for MM6.
- 19 Oct 2023, 22:42
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
How can i set a human use axe skill at GM? Master is max. Dwarfs can use GM as Knight but humans only Master.
- 16 Oct 2023, 18:42
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
Any artifact&relic cap?
- 11 Oct 2023, 17:50
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
I am looking for followers which "intructor and scholar" but when i save/load all citizens are same. When old times save/load all was changing. How can i revert back to save/load change all citizens? First, there is nothing to revert back to - MM8 had no hirelings mechanics. Second, look ...
- 10 Oct 2023, 00:53
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
I am looking for followers which "intructor and scholar" but when i save/load all citizens are same. When old times save/load all was changing. How can i revert back to save/load change all citizens?
- 09 Oct 2023, 22:34
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9336553
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
Hello, first thank too much for this great mod. I started a new game MM6 and skills were only Master max but now Grand Master i saw. How can i be GM in MM6 ? Thanks. In the MM6 section, master teachers also teach the grandmaster level. I was only expert for now thanks. I think I need to play a litt...