Search found 3 matches

by LavenderSpectre
29 Sep 2023, 18:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8553
Views: 9299262

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]

I love how the bounty hunt feature randomizes monsters from a certain level range from all the games . Maybe this could be an option to randomize dungeon monsters (within same level range) too? Also, I noticed that if I kill a MM8 monster via the bounty hunt (example Pirate Mage), he drops a blood s...
by LavenderSpectre
29 Sep 2023, 11:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8553
Views: 9299262

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]

Thank you very much! I also changed it in MergeSettings.Lua, line 137 through 149
by LavenderSpectre
28 Sep 2023, 14:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8553
Views: 9299262

Question about minimum recovery time.

Hello, I am a new user. Wonderful work! I love the program. I like how easy it is to customize class rules in the tab-delimited text files. Just one question: In MM6 Grayface patch there is a switch in mm6.ini to control the minimum recovery time for ranged weapons. Can I use this same switch in the...

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