Search found 3 matches
- 29 Sep 2023, 18:17
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8553
- Views: 9299262
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
I love how the bounty hunt feature randomizes monsters from a certain level range from all the games . Maybe this could be an option to randomize dungeon monsters (within same level range) too? Also, I noticed that if I kill a MM8 monster via the bounty hunt (example Pirate Mage), he drops a blood s...
- 29 Sep 2023, 11:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8553
- Views: 9299262
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
Thank you very much! I also changed it in MergeSettings.Lua, line 137 through 149
- 28 Sep 2023, 14:42
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8553
- Views: 9299262
Question about minimum recovery time.
Hello, I am a new user. Wonderful work! I love the program. I like how easy it is to customize class rules in the tab-delimited text files. Just one question: In MM6 Grayface patch there is a switch in mm6.ini to control the minimum recovery time for ranged weapons. Can I use this same switch in the...