Search found 8 matches
- 02 Jul 2021, 10:05
- Forum: Might and Magic
- Topic: Merge and Land of Giants well...
- Replies: 1
- Views: 1509
Re: Merge and Land of Giants well...
This question has been answered in the merge sticky at the top. All I had to to was edit the ou12.lua file (take out everything except what pertained to the well in the Land of Giants and insert the edited file into the scripts folder). I did not figure this out on my own, this was pointed out by &q...
- 02 Jul 2021, 09:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8485
- Views: 9188380
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
Was something changed in regards to purchasing Fly spell from guilds? I can get it no problem in MM6 Free Haven, but in MM7 Tularean and MM8 Alvar all I get is Invisibility and Implosion (reloaded a fair bunch of times to make sure). Hmm. Yes they made it harder to obtain the "last" (base...
- 02 Jul 2021, 09:56
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8485
- Views: 9188380
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
So now, could someone point me in the right direction to change this BACK to the original version please. I'll repeat my own post: Get out12.lua from decompiled MM7 scripts, delete from file everything not relating to well's event (205), and put it into scripts/maps. From there you can modify its b...
- 01 Jul 2021, 22:11
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8485
- Views: 9188380
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
Ok quick test run I did in MM7, the difference is in the original MM7 it did NOT charge you 5000gp per use (current party has 60,000gp) so if you had Protection of Magic....well you could abuse it :). So now, could someone point me in the right direction to change this BACK to the original version p...
- 01 Jul 2021, 21:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8485
- Views: 9188380
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
In original MM7 did the well cost 5000gp to use, maybe that's what I don't remember or is different.
- 01 Jul 2021, 20:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8485
- Views: 9188380
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
The well by Lasiters house, the one you used to be able to abuse for Skill points, xp and Gold. . I Mean it works, but not as effectively as it used to, maybe I'm not remembering it very well though.
- 01 Jul 2021, 16:35
- Forum: Might and Magic
- Topic: Merge and Land of Giants well...
- Replies: 1
- Views: 1509
Merge and Land of Giants well...
Just wondering if this has been nerfed in the merge. If it has how would one "fix" it? :D I have found some relevant code looking at the decompiled list on the mmeditor website (the file is out12.lua). But this file isn't present in scripts folder anywhere. ANyway, any help on how to do th...
- 01 Jul 2021, 15:41
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8485
- Views: 9188380
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]
Ok, has the well in land of giants been nerfed? If it has how would one "fix" it. I have found a relevant script (out12.lua--on the decompiled page for mmeditor) which references said well, but it's not included in the main mod...as far as I can tell. Any help would be appreciated