Search found 10 matches

by anjinsanroland
25 Feb 2021, 15:53
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

Bug in 53 is fixed. Good job.
But now you should provide a good reason for players to use any main weapon other than the spear.
by anjinsanroland
23 Feb 2021, 19:45
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

In vanilla I used to beef up my characters before battle, but with your mod I try my luck with key battles unbuffed. So you are right. It is a bit easier. Though it is also a result of skill being more effective than other buffs. 1 skill in a weapon provide the same bonus for 4 levels of hour of pow...
by anjinsanroland
22 Feb 2021, 18:16
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

I am glad you didn't implement auto repair. When fighting monsters who break items, checking character portraits to catch when an item is broken is part of the adrenalin. It is like keeping track of hit points. And since the version.50 quickly repairing everyones items with right click is fun. Also ...
by anjinsanroland
21 Feb 2021, 16:56
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

we can end up with one big button on a screen reading: "win the game"! That is it. No long traveling location, killing monsters, grinding skills, and other micromanagement. :D You are so right. A game isn't a work to get over with; though sometimes some parts of a game can feel like one. ...
by anjinsanroland
21 Feb 2021, 15:56
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

Here. Try it out. https://github.com/tnevolin/mm6-skill-emphasis-mod/blob/master/Changelog.md#version-50 OMG I can't believe you solved all my problems so fast :-D I can't thank you enough. So is this mean you agree with my frustration? If there are others who feel the same you should now advertise...
by anjinsanroland
21 Feb 2021, 12:46
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

My characters are near level 50 now and I remembered why I can't finish my repeated playthroughs; it is because inventory management becomes such a chore. In the first couple playthroughs it doesn't matter much because you are new to the game and enthusiastic about everything the game offers. But wi...
by anjinsanroland
17 Feb 2021, 18:00
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

Just checked the vanilla version (with grayface patch of course) for shrine mechanic. Started a game, went to bootleg bay shrine and I got the bonus without visiting the seer first. So yeah, it was indeed from vanilla. Ludmeister's spreadsheet for magic mastery distribution reminded me of MM10 but I...
by anjinsanroland
16 Feb 2021, 17:02
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

There will be only less and less of us with time. :( and less looking for mods I guess Do you mean first time you pray at the shrine it grants bonus without getting seer blessing? Does it happen any time or only in appropriate month? Only in the appropriate month. Yes, the first visit is seer free ...
by anjinsanroland
15 Feb 2021, 20:56
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

Thank you for post, man. I obviously love feedbacks! Feel free to post any small comments and notes about it as you play through. :D Thank you. It is indeed better than vanilla. NPC summon shortcuts is a nice touch. You should make a standalone mod of it for people who prefer vanilla skills. As I d...
by anjinsanroland
10 Feb 2021, 10:40
Forum: Might and Magic
Topic: MM6 skill emphasis mod (#74)
Replies: 297
Views: 80418

Re: MM6 skill emphasis mod

I just registered to the forums just to say that i loved this mod. just like you i hated the things that break the flow of the game. when i accidentally realized that with this mod i can just use a shrine without the hassle of calender keeping and seer visiting i had to come here and thank you. Edit...

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