Search found 7 matches
- 04 Feb 2020, 02:32
- Forum: Might and Magic
- Topic: Echo's MM8 Monstrosity Modling v1.0
- Replies: 81
- Views: 83002
Re: Echo's MM8 Monstrosity Modling v1.0
Given I'm at that point now, what could cause the game to crash when entering a new area? Stuck at the moment since whenever I try to go into the planes of earth, the loading screen is stuck on like 75%, and game crashes then. I like me some challenges, but that's above my standards.
- 02 Jun 2019, 06:35
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8499
- Views: 9205571
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]
Thank you for savegame. Put this file into "Scripts\Global" folder, replacing existing: https://www.dropbox.com/s/80jndjwnxrsnraa/PromotionTopics.lua?dl=0 Before entering Archibald's throne room, execute command: evt.SetNPCTopic{427,0,918} . Check if MM3 heroes are in their houses, tell m...
- 01 Jun 2019, 14:30
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8499
- Views: 9205571
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]
Send me your savegame file please. Try this command again after today's update. I gave it a try, and it shows another bug now: https://i.imgur.com/7HfDwuG.png With the console command, you can finish the quest now without it coming up all the time, but the following quests and their houses are stil...
- 26 May 2019, 09:15
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8499
- Views: 9205571
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]
Seems to be a bigger problem than originally anticipated. Don't worry, if anybody can sort that out, it is Rodril. Added to your original bug report for now. Also Rodril will have it fixed for the next update, so you might wait for that and then load before applying the first fix, maybe then it won...
- 24 May 2019, 16:59
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8499
- Views: 9205571
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]
I'm not in a rush, so I can wait until it's fixed or if something can provided to help me a bit earlier. Gives me some time to recover from that hard run~ And thank you. Hello. I'll fix this bug in next update, thank you. To continue your current walkthrough you'll have to use debug console: 1. Sta...
- 23 May 2019, 18:28
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8499
- Views: 9205571
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]
I'm not in a rush, so I can wait until it's fixed or if something can provided to help me a bit earlier. Gives me some time to recover from that hard run~
And thank you.
And thank you.
- 22 May 2019, 21:39
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8499
- Views: 9205571
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]
Good day. First of all, wanted to thank you for your work you put into this mod. I've encountered a problem which gets me stuck into progressing now. Being silly to try to beat the game with a peasant party and scaling enemies, I'm in the pit now, beating the breeding zone (which is a nightmare with...