Search found 24 matches

by cuthalion
27 Jul 2022, 14:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Grrr I sold and wasted zillions of gems while pushing it through MM6 and 7 almost to the end..only to figure out Verdane needs each type of gem from cheap to expensive for her needs. Any advise on what I should do now? The only thing I have in mind is running in frenzy through all magic shops in all...
by cuthalion
19 Jul 2022, 14:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Hi, where do I report bugs - right here? I have a party of 3 (knight, minotaur, d-elf). As I did d-elf promotion, I noticed that Cauri granted minotaur 25k exp, d-elf 35k exp (both as expected) but my knight received undeserved 75k exp instead of 25k. At this moment he is in the rank of cavalier (1 ...
by cuthalion
17 Jul 2022, 08:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Yeah. This is about what I did. Not sure about 'cheat engine' but I just set townportal in his spellbook using hex editor. The needed byte I found with the help of char editor for mm8. I am afraid editor may break mmmerge saves but it showed me the byte close to the mage's name. Then I just edited t...
by cuthalion
16 Jul 2022, 11:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Hi, is there a reliable NPC Gate Master in Jadame? In a house. Or, if not, what is the best chance to find one? My bro started in MM8 with sorcerer class that cannot be promoted in MM8, and sorcerer would be the only class knowing water magic. so, he did not find any Gatekeeper NPC in either Alvar ...
by cuthalion
03 Jul 2022, 07:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

To respawn NPCs in a town like Shadowspire - is it enough that a month (or how long) has passed, or do you need to carry out a masacre then wait for repop? :)
by cuthalion
02 Jul 2022, 22:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Hi,
is there a reliable NPC Gate Master in Jadame? In a house. Or, if not, what is the best chance to find one? My bro started in MM8 with sorcerer class that cannot be promoted in MM8, and sorcerer would be the only class knowing water magic.
by cuthalion
01 Jul 2022, 09:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

There is no need to go to Nevermorn Island. There is an alternative point for moving between continents: The Tularean Forest (X: [15360, 15871]; Y: [-10752, -10241]) Thanks a lot, that worked! BTW, is there a hint somewhere in notes? Or is there only a notification when you incidentally move into s...
by cuthalion
01 Jul 2022, 06:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

A technical question, please :) What I am trying to solve: I started a party in Antagarich, hoping to travel there a bit and then change location to MM6 and MM8 for further advancement. But I figured out that to get to Evenmorn Island I need to complete quite a bit of stuff, I cannot just go there o...
by cuthalion
29 Jun 2022, 10:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Addon to my last question: Most likely, there are NPCs that cast Town Portal? I never use NPCs in my party, but for this single reason I could...
by cuthalion
29 Jun 2022, 09:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Thanks again, I just finished MM6, with a good part of MM8 and some of MM7 quests completed. Now I would like to run around with a 3-char party w/o any master or GM magic chars (for more challenge). Hence a question. Is there a way to travel between the worlds w/o Town Portal which I will not have? ...
by cuthalion
24 Jun 2022, 14:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Well, thank you. So, the general idea is that I have to follow the main quest line from as far as starting point. No problem. Just bad luck that minotaurs cannot be promoted otherwise: troll and d-elf have already been promoted :) . And probably, it will be the same way with classes specific to MM7 ...
by cuthalion
24 Jun 2022, 11:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Thanks for answers. My next question :) - I am not sure if it applies to Merged version or solely to MM8, but the only time I completed MM8 was 20 years ago and I remember next to nothing - except that I did not have any problems during main scenario quests. So, I travelled to Jadame to promote my d...
by cuthalion
23 Jun 2022, 20:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

OK, it seems as though it is as designed: Priest of Light (from MM7) can learn GM Light but no Dark, Priest of Dark - vice-versa. And High Priest from MM6 can do both Masters but neither at GM. Makes sense, though if we take only MM6, then in original version I was able to do both Masters and that g...
by cuthalion
23 Jun 2022, 20:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

thanks again! as I am playing MM6, I got a few more things to clarify though :) 1) My D-Elf at master merchant level is buying and selling stuff at real price. Is it a bug? GM merchant seems useless then. 2) regarding GM Light and Dark. There is quite a mess with all those starting characters and pr...
by cuthalion
23 Jun 2022, 14:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Thanks!
Another question:
In Enroth, Druidess asks to fix prices in all 9 travelling stables. I remember I needed to visit each one and explicitly click a dialogue choice.
Now as I visit the stables I see nothing of the kind. How does it work? Is it enough just to visit all 9 or something else?
by cuthalion
22 Jun 2022, 19:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Hi, I've got a question on +skill item mechanics. So, my d-elf has an amulet with +8 to disarm, and a ring with +5 to disarm. Rightclick says bonus is +8. It's been more than 20 years so I do not remember if this result is 1) As it should be in MM8 2) As it should be in Merged version even though it...
by cuthalion
06 Jun 2022, 15:20
Forum: Heroes I-IV
Topic: fheroes2: Resurrection
Replies: 141
Views: 129777

Re: Free Heroes of Might and Magic II Resurrection

A question on random number generator. So, I modified sources for mage heroes to have better chances of gaining as and ds during level up. E.g., for sorceress I replaced {10,10,30,50} with {35,10,25,30} - because of initial 0-0-2-3 and 45-55 balance towards mage skills I supposed she would still be ...
by cuthalion
03 Jun 2022, 06:36
Forum: Heroes I-IV
Topic: fheroes2: Resurrection
Replies: 141
Views: 129777

Re: Free Heroes of Might and Magic II Resurrection

OK, I found source code, and I remember good old C :) so I think I could manage with it. Just need to figure out which is the most newbie-friendly tool to build it: been out of programming practice for decades...
by cuthalion
02 Jun 2022, 15:32
Forum: Heroes I-IV
Topic: fheroes2: Resurrection
Replies: 141
Views: 129777

Re: Free Heroes of Might and Magic II Resurrection

Thanks for the great work, I cannot be greatful enough - Heroes 2 was my favourite game in my childhood. A question regarding modding. Back in my days, I spent quite some time on hex-editing Heroes 2 to make balancing adjustments (that I thought would fit) so that heroes, units and building were use...
by cuthalion
12 Jan 2019, 10:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8477
Views: 9174588

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

One more thing - a possible bug. At Dragonsand Oasis, some of the weapon types never appear in exchange for a pyramid: I made like 1000 test trades and never saw a 2handed axe or sword. Single handed weapons of all types come in plenty (including spears and halberds). I even got a pistol a couple of...

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