Just reinstalled and redid everything with sft.txt instead of what I did before.
Same issue again.
Search found 14 matches
- 05 May 2015, 22:05
- Forum: Might and Magic
- Topic: DSFT.BIN
- Replies: 7
- Views: 3338
Yes I am pretty sure. What I did step by step is this. First i looked inside the dsft file that you told me to use which mm6ext created. Just so i could understand it better. I caught on to how there is 3 copies of the monster animations which reprisent the different tiers of monster (goblin goblin ...
- 04 May 2015, 21:54
- Forum: Might and Magic
- Topic: DSFT.BIN
- Replies: 7
- Views: 3338
I figured it out I believe. However it seems that when replacing monsters with other monsters leaves their palettes messed up as seen in the attached picture. http://i61.tinypic.com/34t36s9.png I have assigned the correct palettes but they are still having image issues. Any ideas what is causing thi...
- 04 May 2015, 20:57
- Forum: Might and Magic
- Topic: DSFT.BIN
- Replies: 7
- Views: 3338
Thank You Grayface. I need to have your patch for that as well I believe, but to be honest.....I grew up being able to reuse spell scrolls and click between characters during battle. Yes it made things easier, but to me that is how it was suppose to be. I didn't learn of any of the patches until I h...
- 03 May 2015, 20:24
- Forum: Might and Magic
- Topic: DSFT.BIN
- Replies: 7
- Views: 3338
DSFT.BIN
So I am curious, using MM8LevelEditor how do I save DSFT.BIN changes?
I am trying to specify which pal files the sprites in game use. But every time I make the changes they don't save.
I am trying to specify which pal files the sprites in game use. But every time I make the changes they don't save.
- 03 May 2015, 17:33
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
- 03 May 2015, 10:06
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
- 03 May 2015, 09:11
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
- 03 May 2015, 09:07
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
Ill keep looking then. I used MMArchives advice when doing my pallette swaps and it mentioned just with monsters just to change the hue twice so that I had 3 pallettes. Does there have to be a certain amount of difference? or is it just not smashing all the pallettes together and I have to edit some...
- 03 May 2015, 08:33
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
- 01 May 2015, 23:56
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
- 01 May 2015, 21:48
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
- 01 May 2015, 20:50
- Forum: Might and Magic
- Topic: Help With some MM6 graphics
- Replies: 11
- Views: 5579
Help With some MM6 graphics
So I am doing a complete sound and graphic revamp for MM6 MDoH and I am trying to figure out how the transparency works. How do I ensure that the background of the images are transparent? Like what color do I use to make the background go blank in game.
- 21 Jun 2014, 23:34
- Forum: Might and Magic
- Topic: HD Mod for MM6 MoH
- Replies: 1
- Views: 2153
HD Mod for MM6 MoH
I had a quick question for any modder out there. I started making a mod for personal use with my original copy of M&M6 then my hard drive crashed and I gave up for the longest time. My ex stole my cd and then I was forced to by a new one. So now I am trying to redo my old work...only issue is I ...