Search found 3 matches
- 09 Jul 2013, 17:56
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
- Replies: 15
- Views: 12023
Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
After several attempts, I realized that even if you can avoid the dogs until the end, you are no match for the left dog stack, which could be as much as 500-600. So I figured out a trick. The key is to have the dogs perished by other troops, namely Juggernauts. Frenzy the dogs at the very beginning,...
- 05 Jul 2013, 16:51
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
- Replies: 15
- Views: 12023
Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
Due to an update I guess, Frenzy is not working as stun any more. It can not be used on targets that don't have any adjacent targets. Even more ridiculously, Frenzy can be used if the target stands right next to Azkaal. But don't bother to try, it just triggers the target to attack Azkaal, and nothi...
- 25 Dec 2012, 16:47
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Stronghold - The Good, the Bad, a
- Replies: 7
- Views: 7662
Might & Magic: Heroes VI - Stronghold - The Good, the Bad, a
I hit the road for Sharka right after defeating Acamas, but his troops are immense, 2 to 5 times of my same tier creatures. Even the auxiliary Sharka heroes crusading my towns have avoidably large troops. Presumably due to late conquering of Town D (in last 10 days).