Search found 7 matches

by Cancellor
30 Nov 2012, 09:10
Forum: Mapmaking Guild
Topic: Music-Script Problem
Replies: 4
Views: 4947

Well, normally in game it's connected to .xdb file which follows .ogg file.
But I will check that.

C'mon scripters, help me ;)
by Cancellor
29 Nov 2012, 10:57
Forum: Mapmaking Guild
Topic: Music-Script Problem
Replies: 4
Views: 4947

Thx but I know how to change music during battle, terrain explore etc. I just wanted to know how to change music battle ONLY AT EXACT battle I want. I've changed script to: VOICEOVER_TEST_MUSIC ="/Editor/H5MMods/TestScript4/Maps/SingleMissions/TestScript4/TestScript4_Test_Sound.xdb#xpointer(/So...
by Cancellor
28 Nov 2012, 17:21
Forum: Mapmaking Guild
Topic: Music-Script Problem
Replies: 4
Views: 4947

Music-Script Problem

I tried to start exact music during the battle. But my battle script is not working: VOICEOVER_TEST_MUSIC ="/Editor/H5MMods/TestScript4/Maps/SingleMissions/TestScript4/TestScript4_Test_Sound.xdb#xpointer(/Sound)"; function Music Play2DSound( VOICEOVER_TEST_MUSIC ); end; startThread ("...
by Cancellor
28 Nov 2012, 11:35
Forum: Mapmaking Guild
Topic: Battle on day 1- script problem
Replies: 1
Views: 3435

Ok. I got it.
Just need to add

Code: Select all

startThread(StartInitialCombat);
to the end of the script.
by Cancellor
27 Nov 2012, 08:27
Forum: Mapmaking Guild
Topic: Battle on day 1- script problem
Replies: 1
Views: 3435

Battle on day 1- script problem

Problem solved.
by Cancellor
26 May 2012, 19:17
Forum: Mapmaking Guild
Topic: CutScene script
Replies: 1
Views: 3447

Ok. I solved it.
How can I start cutscene just after the battle?
by Cancellor
25 May 2012, 06:21
Forum: Mapmaking Guild
Topic: CutScene script
Replies: 1
Views: 3447

CutScene script

Hello there!
Heroes V ToTE.
How can I use StartCombat function? (I mean using EnemyHero)
When I used it shows: ""EnemyHero" is not reserved".
What does it mean?

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