Search found 5 matches

by chaos_dragon2
31 Jan 2012, 14:12
Forum: Wake of Gods
Topic: New mod and maps
Replies: 10
Views: 16082

Ok I will have to study and read up on any and all changes, ramifications etc to this new ERA. Have to make sure it will really convert ok, without putting me through a pile of extra work to rewrite all the scripts. Getting to old for that lol. For now, if anyone still has 3.58f installed, welcome t...
by chaos_dragon2
31 Jan 2012, 01:30
Forum: Wake of Gods
Topic: New mod and maps
Replies: 10
Views: 16082

All scripts in the mod were designed in and around 3.58f. Based on the settings of the JSR-WOG.dat file as the wop options, there are NO conflicts. It's very likely that later versions of WOG will likely use many of the same variables, functions etc. Therefore I strongly recommend this be played wit...
by chaos_dragon2
29 Jan 2012, 02:33
Forum: Wake of Gods
Topic: New mod and maps
Replies: 10
Views: 16082

Hmm ok well let me know if it doesn't show up anywhere. I can try to resend it then.Was 2 zip files. s.zip and JSR-WOG.zip

thanks
by chaos_dragon2
28 Jan 2012, 21:30
Forum: Wake of Gods
Topic: New mod and maps
Replies: 10
Views: 16082

I sent them to maps@celestialheavens. Do you have another suggestion?
by chaos_dragon2
28 Jan 2012, 16:58
Forum: Wake of Gods
Topic: New mod and maps
Replies: 10
Views: 16082

New mod and maps

Hi all, finished my WOG mod and map after years of work and testing. Its in the process of uploading now. Mod is listed as JSR-WOG to be played with the map "Ancient Realms" that I sent with it. Have never uploaded before so hopefully they end up together in the downloads. Mod has differen...

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