After installing WoW and Equilibris...I decided for a lark to try my "bad" map.
And wows...IT PLAYS!!!
The map I spent the entire summer of 2004 making...I finally now get to play it for the first time!
Whatever the problem was...WoW and/or Equilibris fixed it good!
Search found 14 matches
- 24 Nov 2009, 07:59
- Forum: Mapmaking Guild
- Topic: H4: When good maps go bad...
- Replies: 1
- Views: 2279
- 22 Nov 2009, 09:08
- Forum: Mapmaking Guild
- Topic: H4: When good maps go bad...
- Replies: 1
- Views: 2279
H4: When good maps go bad...
I am desperate for any suggestions that may help: Another of my H4 maps is now being pronounced as "bad" by the game and won't start. However, this time it happened AFTER I was able to start playing it. :mad: I had touched up a map that I had played many times before. I changed it to multi...
- 20 Nov 2009, 07:06
- Forum: Campfire
- Topic: Welcome! Come and introduce yourself
- Replies: 303
- Views: 175091
Hello! I have been playing Heroes since #1...but #2 was so much better that I kinda forgot I even played Heroes I. I missed out on #3 altogether, and have been playing Heroes IV ever since. I started making maps for Heroes II, and continued with Heroes IV. However, I have been out in the wilderness ...
- 20 Nov 2009, 06:13
- Forum: Heroes I-IV
- Topic: Need help w H4til
- Replies: 7
- Views: 4465
- 19 Nov 2009, 07:38
- Forum: Mapmaking Guild
- Topic: H4: Multiplayer Maps & Multiplayer Variables
- Replies: 0
- Views: 2214
H4: Multiplayer Maps & Multiplayer Variables
On my most recent Heroes IV map, "Terrak" , I put in some lockpicking guild questhuts in order to give players the pseudo-ability of lockpicking, which is then utilized when opening the Pandora's Boxes. I soon realized because this is a multiplayer map that one "LockpickingSkill"...
- 19 Nov 2009, 05:34
- Forum: Mapmaking Guild
- Topic: Waiting for Campaigns feat. "The Lord Of The Rings"
- Replies: 17
- Views: 9688
- 18 Nov 2009, 07:14
- Forum: Mapmaking Guild
- Topic: [H4 EDITOR] troubleshooting
- Replies: 82
- Views: 131409
- 17 Nov 2009, 07:13
- Forum: Mapmaking Guild
- Topic: Waiting for Campaigns feat. "The Lord Of The Rings"
- Replies: 17
- Views: 9688
- 17 Nov 2009, 06:58
- Forum: Articles
- Topic: Map Editor Bugs
- Replies: 2
- Views: 3457
Map Editor Bugs
I have run into the "complex conditionals" problem. I will expand on GhostWriter's comment... Generally I have found that this problem happens when: 1) There are more than 15 lines of commands within a particular Condition or Ask Question function. And basically 15 lines is the amount that...
- 17 Nov 2009, 06:58
- Forum: Articles
- Topic: Map Editor Bugs
- Replies: 2
- Views: 3457
Map Editor Bugs
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/75
https://www.celestialheavens.com/75
- 17 Nov 2009, 02:33
- Forum: Mapmaking Guild
- Topic: H4 Remove health
- Replies: 26
- Views: 12464
To answer the original query about Sleeping/Waking armies: If my army doesn't have Summon Ship and/or I don't want to give another player access to a certain body of water by abandoning my ship, then I will leave one of the army's weakest creatures aboard the ship when the rest of the arm disembarks...
- 17 Nov 2009, 02:13
- Forum: Mapmaking Guild
- Topic: Waiting for Campaigns feat. "The Lord Of The Rings"
- Replies: 17
- Views: 9688
- 17 Nov 2009, 02:10
- Forum: Mapmaking Guild
- Topic: (H4) AI not claiming towns and resource nodes
- Replies: 4
- Views: 3428
- 17 Nov 2009, 01:51
- Forum: Mapmaking Guild
- Topic: [H4 EDITOR] troubleshooting
- Replies: 82
- Views: 131409
Map is "Bad"
I spent an entire summer creating a HOMM IV Gathering Storm extra-large two-level map...but when I run it the game says "Mapname is bad." (Of course I was stupid enough when making it to not to "save as" as I was going along...so there's no way to revert to an earlier version.) I...