Search found 5 matches
- 07 Jul 2009, 12:02
- Forum: Mapmaking Guild
- Topic: [H5-TotE Editor] Rumors in the tavern
- Replies: 4
- Views: 2823
- 02 Jul 2009, 18:09
- Forum: Mapmaking Guild
- Topic: [H5] Restricting AI Player from passing Gates?
- Replies: 6
- Views: 4449
- 02 Jul 2009, 12:45
- Forum: Mapmaking Guild
- Topic: [H5] Restricting AI Player from passing Gates?
- Replies: 6
- Views: 4449
[H5] Restricting AI Player from passing Gates?
On my current map project (my first one) I have a huge swamp where I would like to place an AI Player who actually cannot leave the swamps. There is only one Gate leading to that area. Now I'm thinking about a way to restrict the AI to pass that gate. Like you can ban a race from towns perhaps...? I...
- 02 Jul 2009, 12:36
- Forum: Mapmaking Guild
- Topic: [H5-TotE Editor] Rumors in the tavern
- Replies: 4
- Views: 2823
- 01 Jul 2009, 18:22
- Forum: Mapmaking Guild
- Topic: [H5-TotE Editor] Rumors in the tavern
- Replies: 4
- Views: 2823
[H5-TotE Editor] Rumors in the tavern
I'm working on a Multiplayer map where I want to add some flavor through different rumors in the tavern. So, I've created a few rumors through "map properties/rumors" and started the map. But they are not shown up in the tavern. I've tried around a bit with the different settings for races...