Search found 157 matches
- 16 Feb 2009, 03:49
- Forum: Might and Magic
- Topic: What's your favourite way of slaughtering peasants in MM6-8?
- Replies: 20
- Views: 7266
- 16 Feb 2009, 03:45
- Forum: Might and Magic
- Topic: M&M 8, what's your favourite race?
- Replies: 53
- Views: 15471
And characters don't die of insanity, they die if they stay without rest more than 3 (AFAIR) days. From my experience, something random happens at 3AM if they've been going too long without rest. Could be death, insanity, poisoning, weakness... almost anything. If I've been going too long without r...
- 30 Jan 2009, 20:48
- Forum: Might and Magic
- Topic: How did you first get into Might and Magic?
- Replies: 31
- Views: 13882
- 30 Jan 2009, 20:43
- Forum: Might and Magic
- Topic: MM6 MOD - charecter edition!
- Replies: 27
- Views: 9540
- 25 Jan 2009, 02:37
- Forum: Might and Magic
- Topic: How did you first get into Might and Magic?
- Replies: 31
- Views: 13882
MM1, secrets of the Inner Sanctum, was my first CRPG, played on an Apple ][e in green and black. Took me *forever* to finish it, partially because it was my mom's computer and I didn't live at home any more. I still remember a friend's wife watching through Star Trek episodes, one after the other, t...
- 08 Jan 2009, 03:07
- Forum: Might and Magic
- Topic: MM6: Metamorphosis - monster's corner
- Replies: 86
- Views: 37611
- 06 Jan 2009, 15:28
- Forum: Might and Magic
- Topic: MM7Rev4modR1 a mod for might and magic 7 has been released!
- Replies: 544
- Views: 436644
BDj's rev4 mod is the basis for Vladimir's mod, so if you get that, you've got BDJ's mod. I've never had problems with the trees in either the original version or BDJ's mod. In the original game, they're hostile at the start. In BDJ's, they're not. And I've completed the Heart of the Wood quest afte...
- 05 Jan 2009, 21:52
- Forum: Might and Magic
- Topic: Good places to level up in MMVII?
- Replies: 12
- Views: 4678
It's all a question of tactics... always go in turn-based mode when you enter a new barrow, and use your bows to attack the closest critters first. You can also use Turn Undead to make the zombies run away for a while... although when you hit them, they start coming back so be sure to concentrate yo...
- 03 Jan 2009, 19:52
- Forum: Might and Magic
- Topic: MM6: Metamorphosis - monster's corner
- Replies: 86
- Views: 37611
- 03 Jan 2009, 12:48
- Forum: Might and Magic
- Topic: MM6: Metamorphosis - monster's corner
- Replies: 86
- Views: 37611
- 01 Jan 2009, 14:24
- Forum: Might and Magic
- Topic: MM6: Metamorphosis - monster's corner
- Replies: 86
- Views: 37611
- 01 Jan 2009, 14:21
- Forum: Might and Magic
- Topic: Questions about Maestro Mod(s)
- Replies: 37
- Views: 11222
- 30 Dec 2008, 13:59
- Forum: Might and Magic
- Topic: fastest ways........
- Replies: 3
- Views: 2112
- 29 Dec 2008, 13:24
- Forum: Might and Magic
- Topic: Maestro's MM6 MOD
- Replies: 57
- Views: 26669
- 29 Dec 2008, 13:21
- Forum: Might and Magic
- Topic: MM6: Metamorphosis - monster's corner
- Replies: 86
- Views: 37611
- 28 Dec 2008, 21:10
- Forum: Might and Magic
- Topic: Maestro's MM6 MOD
- Replies: 57
- Views: 26669
- 28 Dec 2008, 06:28
- Forum: Might and Magic
- Topic: Maestro's MM6 MOD
- Replies: 57
- Views: 26669
Sorry... words didn't come across exactly right. By playing four clerics, you're playing an unbalanced party. So being upset about losing the NPcs you hired to get around that seems kind of... something. I'm not quite sure what. I'd just figure it's part of the challenge you *asekd* for by playing a...
- 28 Dec 2008, 02:56
- Forum: Might and Magic
- Topic: Maestro's MM6 MOD
- Replies: 57
- Views: 26669
- 28 Dec 2008, 02:50
- Forum: Might and Magic
- Topic: Rise of the Bunny's ^^
- Replies: 14
- Views: 6533
- 27 Dec 2008, 06:20
- Forum: Might and Magic
- Topic: Progress through Maestro's Mod
- Replies: 217
- Views: 73488